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Author Topic: [WIP] Making a variation of a warthog. Need help fixing errors. (5 messages, Page 1 of 1)
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darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Jan 18, 2014 10:19 AM    Msg. 1 of 5       
I'm pretty much done with everything, but there's an little bug, I'm guessing, somewhere that makes some geometry not appear. Pictures:




There were no errors when exporting, so I don't know what could be causing this. I'd like some advice. Thanks in advance.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Jan 18, 2014 10:58 AM    Msg. 2 of 5       
Are those parts linked to the frame? And did you convert to editable mesh before exporting?


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Jan 18, 2014 03:50 PM    Msg. 3 of 5       
I totally forgot to convert it, thanks. I feel stupid now. Here's a video of it in action:

http://www.xfire.com/video/61c84e

Yes, it has weapons. I'm planning on making a vehicle warfare type of map with a Black Rock Shooter theme. Hopefully I can get some biped riggers and animators for a BRS biped.
Also, there's another problem that I can't seem to figure out. The engine for some reason doesn't idle. It turns off whenever I stop moving. I'd like to fix that as well.
Edited by darkassassin14 on Jan 18, 2014 at 03:53 PM


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Jan 18, 2014 11:28 PM    Msg. 4 of 5       
That looks pretty cool. The engine problem is due to functions, its probably messed up somewhere. Just copy original warthog functions and that should fix it.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Feb 1, 2014 07:14 AM    Msg. 5 of 5       
I took a copy of the warthog vehicle tag and it still didn't work. Really confusing, but it's not that big of a problem. I might just leave it as is.

 

 
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