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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »first person cutscenes?

Author Topic: first person cutscenes? (10 messages, Page 1 of 1)
Moderators: Dennis

MEGA_VKNG
Joined: Dec 23, 2013


Posted: Jan 4, 2014 04:16 AM    Msg. 1 of 10       
Is it possible to do fp cutscenes in halo ce?


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Jan 4, 2014 04:32 AM    Msg. 2 of 10       


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Jan 4, 2014 04:38 AM    Msg. 3 of 10       
Thanks dratt 10/10 would buy as book unlike dsali storys.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Jan 5, 2014 04:53 PM    Msg. 4 of 10       
Hmmm. I had a non-sauce concept for this a while ago, but never got a chance to finish it...If only i had some more time *sigh*

Well, just got a call from work that i'm not needed tonight, i'll see what i can do about getting this together and posting.
Edited by grunt_eater on Jan 5, 2014 at 04:54 PM


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Jan 5, 2014 10:53 PM    Msg. 5 of 10       
What I posted is non-sauce. The camera animating script line is in the scripting doc


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Jan 5, 2014 11:09 PM    Msg. 6 of 10       
I wish Quicktime events were possible


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Jan 5, 2014 11:26 PM    Msg. 7 of 10       
Quote: --- Original message by: clonecam117
I wish Quicktime events were possible


They're possible.

Slowdown time (game_speed 0.5)
You can make players press certains keys (jump,flashlight,triggers). If player does _ set boolean to true.
At start of event enable on screen text that says to do trigger, wait 1-5 seconds. By the end of that time, check if the player pressed the key.


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Jan 6, 2014 11:41 PM    Msg. 8 of 10       
But you can't script it to play FP anims


rcghalohell
Joined: Feb 25, 2009

I can jump?Weeeee (pop!) (No1 heard from it again)


Posted: Jan 7, 2014 12:38 AM    Msg. 9 of 10       
You know what is a better cutscene? Using dev toput the player in the cutscene as the camera rolls and just troll the characters


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Jan 7, 2014 12:49 AM    Msg. 10 of 10       
That brings back so many memories for me... Halo 2 xbox with the Yelo Trainer... MC beating down the Arbiter in the middle of his trial and everyone else going on as if nothing happened... MC killing MC with a beam rifle... -sigh-

 

 
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