
MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Jan 4, 2014 04:16 AM
Msg. 1 of 10
Is it possible to do fp cutscenes in halo ce?
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Jan 4, 2014 04:32 AM
Msg. 2 of 10
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Jan 4, 2014 04:38 AM
Msg. 3 of 10
Thanks dratt 10/10 would buy as book unlike dsali storys.
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Jan 5, 2014 04:53 PM
Msg. 4 of 10
Hmmm. I had a non-sauce concept for this a while ago, but never got a chance to finish it...If only i had some more time *sigh*
Well, just got a call from work that i'm not needed tonight, i'll see what i can do about getting this together and posting. Edited by grunt_eater on Jan 5, 2014 at 04:54 PM
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Jan 5, 2014 10:53 PM
Msg. 5 of 10
What I posted is non-sauce. The camera animating script line is in the scripting doc
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clonecam117
Joined: Dec 11, 2012
Now a professional VFX/particle effect artist.
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Posted: Jan 5, 2014 11:09 PM
Msg. 6 of 10
I wish Quicktime events were possible
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Jan 5, 2014 11:26 PM
Msg. 7 of 10
Quote: --- Original message by: clonecam117 I wish Quicktime events were possible They're possible. Slowdown time (game_speed 0.5) You can make players press certains keys (jump,flashlight,triggers). If player does _ set boolean to true. At start of event enable on screen text that says to do trigger, wait 1-5 seconds. By the end of that time, check if the player pressed the key.
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clonecam117
Joined: Dec 11, 2012
Now a professional VFX/particle effect artist.
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Posted: Jan 6, 2014 11:41 PM
Msg. 8 of 10
But you can't script it to play FP anims
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Jan 7, 2014 12:38 AM
Msg. 9 of 10
You know what is a better cutscene? Using dev toput the player in the cutscene as the camera rolls and just troll the characters
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clonecam117
Joined: Dec 11, 2012
Now a professional VFX/particle effect artist.
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Posted: Jan 7, 2014 12:49 AM
Msg. 10 of 10
That brings back so many memories for me... Halo 2 xbox with the Yelo Trainer... MC beating down the Arbiter in the middle of his trial and everyone else going on as if nothing happened... MC killing MC with a beam rifle... -sigh-
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