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Author Topic: Halo 3's normal maps? (2 messages, Page 1 of 1)
Moderators: Dennis

clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Jan 1, 2014 01:02 AM    Msg. 1 of 2       
When I extract Halo 3 armor's Normal maps using Adjutant, and I try to build them in Tool, It skips it and says something about power of 2 dimensions. Does this mean I can't use the normal maps for H3 Bipeds? How can I fix the texture? I use Gimp BTW


AlekosGR
Joined: Aug 13, 2013

ACE Moding Team (Azura Computer Entertainment)


Posted: Jan 1, 2014 01:42 AM    Msg. 2 of 2       
Finally I can help someone! There is nothing to be concerned with. You just have to adjust the resolution of the normal to a 2-dimensional one. What I mean? Try changing the picture to a 512x512 size. Or 1024x1024... Or 2024x2024.
Edited by AlekosGR on Jan 1, 2014 at 04:17 AM

 

 
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