
Danger_zone_98
Joined: Nov 26, 2012
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Posted: Nov 17, 2014 11:21 PM
Msg. 876 of 1557
Quote: --- Original message by: VKNG Uncle altis I bought the scarab dlc pass but I only got 2 out of 69 of the dlcs where do I get my dlc You gotta have previously made at least 3 in-game microtransactions first.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Nov 18, 2014 06:56 AM
Msg. 877 of 1557
Quote: --- Original message by: VKNG Uncle altis I bought the scarab dlc pass but I only got 2 out of 69 of the dlcs where do I get my dlc You need to have the freemium 24/7 pass which totally won't show up in your phone bill so your parentz don't find out wot freaky poon u's been watchin. Edited by SS Flanker on Nov 18, 2014 at 06:56 AM
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HattyHattington
Joined: Jul 18, 2014
goldkilla88
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Posted: Nov 18, 2014 07:18 PM
Msg. 878 of 1557
Quote: --- Original message by: altis94 I just needed an excuse to ban you. Does this call for me to post more salmon pictures?
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ChieftainSnipe
Joined: Jul 14, 2013
Flyin' High
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Posted: Nov 18, 2014 07:36 PM
Msg. 879 of 1557
I suggest changing the weapons spare rounds and whatever for: - Sniper Rifle: 20 - Assault Rifle: 300 (but use H1 FP animations and increase firerate to H1 AR firerate and 60 rounds per mag but accuracy slightly decreased. - Rocket Launcher: 8 (Damage Increased by 25% but lock om time = 4) - Carbine: 240 - Shotgun: 48 (Replace FP animations to H1 with but retain damage power and Rounds per mag, 6) - DMR: 125 (Rounds per mag decreased to 20) - M6G: 120 (Replace FP animations to Halo 1 but keep model) - M6S: 48 (Replace FP animations to Z-Team)
For my H1 sake, I prefer the H1 pistol animations to get the H1 feel. And the sniper rifle scope indicator (2x) (8x) fonts should be replaced with your bigass HUD counter-numeric thingy but increase max scope tp 10x.
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TheJohnlex2
Joined: Oct 15, 2014
¡Forging release!
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Posted: Nov 20, 2014 01:29 PM
Msg. 880 of 1557
Johnlex2 - blessing your ass by orgy, useless. Buy yourself a life Edited by TheJohnlex2 on Nov 20, 2014 at 01:30 PM
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xnx
Joined: Feb 12, 2013
h2 marine anims or i detonate the vest
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Posted: Nov 20, 2014 02:58 PM
Msg. 881 of 1557
ur inglis is broked
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Nov 20, 2014 03:07 PM
Msg. 882 of 1557
1v1 me jlx2
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UHWArby
Joined: Jul 2, 2013
PIPO vive
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Posted: Nov 20, 2014 03:20 PM
Msg. 883 of 1557
Quote: --- Original message by: altis94 1v1 me jlx2 epic battle, cool
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HattyHattington
Joined: Jul 18, 2014
goldkilla88
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Posted: Nov 20, 2014 03:59 PM
Msg. 884 of 1557
Quote: --- Original message by: altis94 1v1 me jlx2 Was that a yes or a no?
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Nov 21, 2014 10:10 AM
Msg. 885 of 1557
Juan Vs. Juan Me vs jhonlex.
Shotgun no shields, ctf / 10 flag.
Super Active Over Hyperdrive.
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UHWArby
Joined: Jul 2, 2013
PIPO vive
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Posted: Nov 21, 2014 03:14 PM
Msg. 886 of 1557
Quote: --- Original message by: SS Flanker Juan Vs. Juan Me vs jhonlex.
Shotgun no shields, ctf / 10 flag.
Super Active Over Hyperdrive. shotgun no shields, phatoms without vehicles and night mode
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Juzo
Joined: Jul 1, 2014
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Posted: Nov 21, 2014 03:22 PM
Msg. 887 of 1557
Quote: --- Original message by: UHWArbyQuote: --- Original message by: SS Flanker Juan Vs. Juan Me vs jhonlex.
Shotgun no shields, ctf / 10 flag.
Super Active Over Hyperdrive. shotgun no shields, phantoms and night mode Magnums, no shields, night mode and phantoms.
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DOOM899
Joined: Jul 23, 2013
{DM} [gamesmaster] if i can ill help maybe
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Posted: Dec 9, 2014 08:23 AM
Msg. 888 of 1557
Quote: --- Original message by: Zetren bring back sprint. power rangers, unite for sprint. bump bring sprint back
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YSlayer12
Joined: Aug 31, 2014
"We are made of MLG Qwikscopes"
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Posted: Dec 9, 2014 06:57 PM
Msg. 889 of 1557
1v1 me Altis I will defend the holy Jlx2 1v1 me 12:40 in zombies i will fight you and die to save JLX2
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Dec 15, 2014 12:54 PM
Msg. 890 of 1557
Recently I've been thinking if I should finish Bigass. I haven't done anything Bigass related since the last public beta and I don't have much motivation to finish it but everyone keeps asking me to do it. I made a quick to do list to see how much I would need to do: Fix phantom BSP in red baseFix phantom BSP on truckFix capsule glitch that creates 2 riflesReplace Rocket Launcher modelReplace CTF flag modelMove horizontal portal upAdd snow version of the BSPAdd weatherpolies for snow weatherAdd material effects for snowCreate snow version of the skyEdit the night skyRemove easter eggsAdd some vehicles that won’t spawn in the mapDo something with FalconDo something with MA5KMake truck a bit faster and give it more armor Add side seat for truck Make Spade’s headlights illuminate only when occupiedRename SpadeNerf Gauss Rifle somehowMake new race track Add more player spawn pointsOPTIONALAdd more vehicle spawn points Add more king of the hill locationsReplace some sounds (like respawn beeps) Add teleporters from bases Add flashlight (if someone makes sapp lua script to sync them) 3rd person camera for truck’s passengers Remove small rocks from BSP and make them scenery Add more scenery (might impact FPS) For rocket launcher I would probably use Halo 3 one since Bourrin is never going to finish his model. I'm not sure what to do with Falcon, maybe remove rockets and give it more armor. Been thinking about making a snowmobile, would be cool if someone modeled it for me (could be edited mongoose model). Still don't have replacement model for MA5K, anyone wants to model this? Edited by altis94 on Jan 19, 2015 at 03:14 PM
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DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
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Posted: Dec 15, 2014 12:58 PM
Msg. 891 of 1557
You should focus on finishing the game-breaking stuff like phantom-BSP first. Then you can see if you still feel like doing the rest. If you don't, just go on ahead and wrap it up. The map is already very playable as it is, and you can then move on to new things.
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Dec 15, 2014 01:09 PM
Msg. 892 of 1557
Personally, I'd love to see the map refined further, because it's my favorite map. Last time I checked, my playtime on this map alone accounted for about a tenth of the total time I'd logged playing Custom Edition. I have more hours on the map than I have in several of my other games.
That being said, you've already put a lot of work into it, and if you're losing motivation, there's not really anything I can do about that besides let you know how much I appreciate what you've gotten done so far and how much I'd like to see future iterations that remedy the few flaws that remain.
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Dec 15, 2014 01:12 PM
Msg. 893 of 1557
Just send me some nudes to give me motivation ( ͡° ͜ʖ ͡°)
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StormUndBlackbird
Joined: Oct 27, 2011
https://youtube.com/StormUndBlackbird
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Posted: Dec 15, 2014 01:41 PM
Msg. 894 of 1557
I sent u inappropriate pics of me plz finish bigass
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YSlayer12
Joined: Aug 31, 2014
"We are made of MLG Qwikscopes"
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Posted: Dec 15, 2014 06:49 PM
Msg. 895 of 1557
Come here Shaktar.....
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Dec 16, 2014 03:12 PM
Msg. 896 of 1557
Did a few things today, I marked them red in the list. Started working on replacement for MA5K by modifying Halo 4 BR (thanks to Echo77 for help and Storm for inspirational nudes): Edited by altis94 on Dec 16, 2014 at 03:19 PM
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StormUndBlackbird
Joined: Oct 27, 2011
https://youtube.com/StormUndBlackbird
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Posted: Dec 16, 2014 03:17 PM
Msg. 897 of 1557
omg altits y u no credit 343 4 hala 4 br cuz i dan no who 343 is
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Dec 16, 2014 03:20 PM
Msg. 898 of 1557
Fixed.
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StormUndBlackbird
Joined: Oct 27, 2011
https://youtube.com/StormUndBlackbird
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Posted: Dec 16, 2014 03:23 PM
Msg. 899 of 1557
ur welcum babe
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Juzo
Joined: Jul 1, 2014
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Posted: Dec 16, 2014 03:27 PM
Msg. 900 of 1557
I like it, although it looks like a Battle Rifle without a scope but good job though (and Echo77).
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Halonimator
Joined: Dec 15, 2014
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Posted: Dec 16, 2014 06:18 PM
Msg. 901 of 1557
I can use the tags? but where are those of the covenant! I would like to see the covenant vehicles and weapons in bigass.
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DOOM899
Joined: Jul 23, 2013
{DM} [gamesmaster] if i can ill help maybe
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Posted: Dec 16, 2014 08:18 PM
Msg. 902 of 1557
nice work this looks cool as helle
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Dec 16, 2014 08:22 PM
Msg. 903 of 1557
Quote: --- Original message by: Halonimator I can use the tags? but where are those of the covenant! I would like to see the covenant vehicles and weapons in bigass. Altis doesnt like any covenant content in mp. exept scarabs.
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BKTiel
Joined: Mar 18, 2014
strong independent bird needs no cage
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Posted: Dec 16, 2014 08:34 PM
Msg. 904 of 1557
Covenant crap is never balanced; I don't see why anyone would want them in a map to be honest. The tags we have for them are bygones from an age where importing anything and making it playable was a novelty.
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renegade343
Joined: Jun 26, 2012
CE3 Stage Modeler, Editor, and Writer
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Posted: Dec 16, 2014 08:43 PM
Msg. 905 of 1557
Quote: --- Original message by: BKTiel Covenant crap is never balanced; I don't see why anyone would want them in a map to be honest. The tags we have for them are bygones from an age where importing anything and making it playable was a novelty. What do you think it would take to create a balanced (or heck, even a remotely useful) covvie tagset, then? (I would answer this, but I can count with one hand how many times I've ever used Covenant weapons since I moved over to Custom Edition... and even with SPV3, I'll probably still only need two hands...)
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Oskarmandude
Joined: Mar 16, 2013
Bosnia
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Posted: Dec 16, 2014 08:49 PM
Msg. 906 of 1557
I reckon you should put night-vision into the map cause you can't see anything in night mode.
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Dec 16, 2014 09:22 PM
Msg. 907 of 1557
Quote: --- Original message by: Oskarmandude I reckon you should put night-vision into the map cause you can't see anything in night mode. I think that's the point. There are a handful of weapons with night vision, like the sniper rifle and the M6C/SOCOM, but you have to decide whether you prefer the ability to see in the dark over the ability to carry a more versatile/powerful weapon set.
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Dec 16, 2014 10:15 PM
Msg. 908 of 1557
the socom is actually a pretty good weapon though.
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Dec 16, 2014 10:45 PM
Msg. 909 of 1557
Quote: --- Original message by: VKNG the socom is actually a pretty good weapon though. It is, and I often tote one at night, but it's not quite as versatile as, say, a DMR or MA5.
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BKTiel
Joined: Mar 18, 2014
strong independent bird needs no cage
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Posted: Dec 16, 2014 10:47 PM
Msg. 910 of 1557
Quote: --- Original message by: Echo77
It is, and I often tote one at night.. lolwat
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