
ElijahB1
Joined: Nov 25, 2012
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Posted: Dec 5, 2013 12:56 AM
Msg. 1 of 9
Been pretty busy these days but I was going to try my hand at making that CE map I was always thinking about making back in the day lol..
I was hoping to get some halo 2 assets for it though, and after looking around for 2 days I can't seem to find any that work... Do you guys have any tools that can nab stuff from h2 that still work and can extract sounds, models, and bsp's properly?
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DOOM899
Joined: Jul 23, 2013
{DM} [gamesmaster] if i can ill help maybe
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Posted: Dec 5, 2013 02:22 AM
Msg. 2 of 9
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Dec 5, 2013 11:47 AM
Msg. 3 of 9
If you flip through the pages of the weapons, bipeds, and vehicles tabs near the lower-left of the page, there are several Halo 2 tags to be found. What, specifically, are you searching for?
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ElijahB1
Joined: Nov 25, 2012
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Posted: Dec 5, 2013 04:27 PM
Msg. 4 of 9
Hey, thanks guys, what I am mainly looking for is a bsp/sound tag extractor. I found a few on the net, but none of them seems to work.
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Dec 5, 2013 04:31 PM
Msg. 5 of 9
I don't know about BSP/sound extractors. There are a couple of Halo 2 BSPs available on Halomaps, though: Zanzibar, Coagulation, the city level that was shown in the E3 demo, things of that nature.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Dec 5, 2013 08:52 PM
Msg. 6 of 9
ADI is probably the best for extracting sounds.
Entity for everything else.
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ElijahB1
Joined: Nov 25, 2012
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Posted: Dec 8, 2013 06:52 PM
Msg. 7 of 9
Thanks for posting links, though I am still having issues. ADI can extract models, but it looks like the UV went threw a blinder and won't do anything with BSP's other than toss overflow errors or say the map is open in another application (which it is not). Sounds also just extract as empty wmv or wav files...
As for Entity, I can't make it do anything other than open the map files.
The only app that I have had any success with is Dark Matter, with that I can extract only parts of BSP's and some models and bitmaps. Most models have UV errors and the bitmaps are sometimes not valid.
I have all the maps in the same folder so I know that is not the issue.
Any help on that?
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H2
Joined: Dec 1, 2013
Mexicans aren't real people.
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Posted: Dec 8, 2013 09:49 PM
Msg. 8 of 9
Quote: --- Original message by: ElijahB1 Thanks for posting links, though I am still having issues. ADI can extract models, but it looks like the UV went threw a blinder and won't do anything with BSP's other than toss overflow errors or say the map is open in another application (which it is not). Sounds also just extract as empty wmv or wav files...
As for Entity, I can't make it do anything other than open the map files.
The only app that I have had any success with is Dark Matter, with that I can extract only parts of BSP's and some models and bitmaps. Most models have UV errors and the bitmaps are sometimes not valid.
I have all the maps in the same folder so I know that is not the issue.
Any help on that? I can't help you because I have no idea what you are talking about. Be specific and list the steps you go through to extract a bsp model.
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ElijahB1
Joined: Nov 25, 2012
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Posted: Dec 9, 2013 02:50 AM
Msg. 9 of 9
Quote: --- Original message by: H2 I can't help you because I have no idea what you are talking about. Be specific and list the steps you go through to extract a bsp model. lol. Step 1: Double click on ADI icon Step 2: Click on "File" Step 3: Click on "Open" Step 4: Navigate to folder containing Halo 2's multi-player maps (including DLC maps, mainmenu.map, shared.map, and single_player_shared.map) *Note, no single-player maps are in this foler Step 5: Click on and open "dune.map" Step 6: Scroll down to and expand "[sbsp]" Step 7: Click on "scenarios\multi\dune\dune" --This is where I get an error-- "Unhandled exception" "Arithmetic operation resulted in an overflow." Step 8: Click Continue Step 9: Click on "ModelLib" (can't click on anything/everything is grayed out) Is that through and specific enough?
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