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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »12D is still in development - Videos and updates here!

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Author Topic: 12D is still in development - Videos and updates here! (86 messages, Page 3 of 3)
Moderators: Dennis

jungleniggur1
Joined: Nov 29, 2013


Posted: Jan 4, 2014 02:41 AM    Msg. 71 of 86       
So what does this do exactly? I'm confused.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Jan 4, 2014 02:44 AM    Msg. 72 of 86       
When i first saw them i thought it was movie quotes. I was wrong. Horribly wrong. Now im afraid of transformers thanks to bungiesalidangerrangerpityrender2thros.


Not Inferno
Joined: Jun 1, 2013

Nigrish


Posted: Feb 5, 2014 10:03 PM    Msg. 73 of 86       
DRAK it's been a while. I've been working on a new portfolio and my youtube channel has taken off a bit so I've been focusing on that a little to much.

Here's a video I made for my portfolio pertaining to this project. I tried my best to sound professional heh.
http://www.youtube.com/watch?v=iT6erKSnWRg



I'll be getting back to work once I finish up the last few tidbits on my portfolio.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Feb 5, 2014 10:57 PM    Msg. 74 of 86       
will the TBJ have a blender exporter at launch?


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Feb 6, 2014 08:11 AM    Msg. 75 of 86       
Quote: --- Original message by: Not Inferno
DRAK it's been a while. I've been working on a new portfolio and my youtube channel has taken off a bit so I've been focusing on that a little to much.

Here's a video I made for my portfolio pertaining to this project. I tried my best to sound professional heh.
http://www.youtube.com/watch?v=iT6erKSnWRg



I'll be getting back to work once I finish up the last few tidbits on my portfolio.


Looks decent.

My only criticism would be that for a portfolio piece, I wouldn't be using ripped Halo assets, rather my own test assets. I know that's something you probably don't want to hear and is kind of the reverse of what your trying to do/not what the engines about, but yeah.

One other thing is that you might want to import more of the textures/create more materials for Portent, as it looks a little unprofessional with checkerboard placeholder textures in the background.


Not Inferno
Joined: Jun 1, 2013

Nigrish


Posted: Feb 7, 2014 04:01 AM    Msg. 76 of 86       
Quote: --- Original message by: goldkilla88
Will support for multiple model file types be a possibility? I don't really like the .obj format.


It depends, I might do ASE or some other common format.

Quote: --- Original message by: MEGASEAN2812
will the TBJ have a blender exporter at launch?


Yes, it's not important right now but I plan on supporting Max, Maya, and Blender.

Quote: --- Original message by: Higuy
Quote: --- Original message by: Not Inferno
DRAK it's been a while. I've been working on a new portfolio and my youtube channel has taken off a bit so I've been focusing on that a little to much.

Here's a video I made for my portfolio pertaining to this project. I tried my best to sound professional heh.
http://www.youtube.com/watch?v=iT6erKSnWRg



I'll be getting back to work once I finish up the last few tidbits on my portfolio.


Looks decent.

My only criticism would be that for a portfolio piece, I wouldn't be using ripped Halo assets, rather my own test assets. I know that's something you probably don't want to hear and is kind of the reverse of what your trying to do/not what the engines about, but yeah.

One other thing is that you might want to import more of the textures/create more materials for Portent, as it looks a little unprofessional with checkerboard placeholder textures in the background.


Oh I know, but all those things take a lot of time. Writing the shaders and applying them to the world takes a while to do right now because the tools don't exist to automate it yet. I have to do everything manually in a text editor right now. I know how the tools will work and I've planned them out but I don't want to write them till I absolutely finalize shaders and model formats.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Jul 20, 2014 11:19 PM    Msg. 77 of 86       
bump from hell.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jul 21, 2014 06:55 AM    Msg. 78 of 86       
Quote: --- Original message by: Not Inferno

I did some work today. Got hitscan collision detection working so now I can have bullets. Here's a test video I made:
www.youtube.com/watch?v=YYBVqLSYJ7Q
BTW someone post after me. I'd like to keep all the updates in this thread but I can't self bump haha.
Edited by Not Inferno on Dec 10, 2013 at 11:00 PM
Edited by Not Inferno on Dec 14, 2013 at 08:57 PM


Bump. Wish we could have a new version of ce :(


HattyHattington
Joined: Jul 18, 2014

goldkilla88


Posted: Jul 23, 2014 05:37 PM    Msg. 79 of 86       
I'm just gonna go on false dreams and hope this is still alive.w


General_101
Joined: Dec 23, 2013

Apparently all I post is spam.


Posted: Jul 23, 2014 06:33 PM    Msg. 80 of 86       
Quote: --- Original message by: HattyHattington
I'm just gonna go on false dreams and hope this is still alive.w

The guy working on this posted a video showing some funky Minecraft models and stated he resumed work on the engine. Even though that was long ago i'm going to assume he still is but he doesn't use the forums anymore. Guy is getting quite the following on his Dark Soul 2 videos though so I assume that is what he pays more attention to now.
Edited by General_101 on Jul 23, 2014 at 06:34 PM


klasher1000
Joined: Nov 1, 2012


Posted: Jul 23, 2014 08:36 PM    Msg. 81 of 86       
His last progress vid on 12d was a month ago with ragdoll physics
http://www.youtube.com/watch?v=Dee1TBPwpAQ
Edited by klasher1000 on Jul 23, 2014 at 08:37 PM


Darkzealotx
Joined: Jun 15, 2014


Posted: Jul 23, 2014 10:02 PM    Msg. 82 of 86       
 


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Jul 23, 2014 10:48 PM    Msg. 83 of 86       
k.
Edited by MEGASEAN2812 on Jul 23, 2014 at 10:49 PM


Kinnet
Joined: Dec 27, 2013

why are we still here? just to suffer?


Posted: Dec 29, 2015 10:06 AM    Msg. 84 of 86       
U didn't read the tittle ? :v


1bobsam1
Joined: Mar 18, 2010

I win. You lose.


Posted: Dec 30, 2015 05:08 AM    Msg. 85 of 86       
Seems like he just "does YouTube" now.


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Dec 30, 2015 05:40 AM    Msg. 86 of 86       
Then he is truely lost.

 
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