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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »H2 Model 'release' (grunt,elite,flood,marine)

Author Topic: H2 Model 'release' (grunt,elite,flood,marine) (5 messages, Page 1 of 1)
Moderators: Dennis

H2
Joined: Dec 1, 2013

Mexicans aren't real people.


Posted: Dec 1, 2013 09:06 PM    Msg. 1 of 5       
I had a request for flood and marine models and decided to include a grunt and elite.
You can also find H2 bumpmaps to make cool looking normal maps for os. They are currently in bitmap form and it is easy to convert it to tiff. Although if i get enough requests i can post tif textures for all 4 models.

If you require any textures or models from halo 2 I'm the guy to ask.

LINK
https://www.dropbox.com/sh/p3hweipcr53mtdu/OWAVhslBc1?m=

I know this is a newly created account but in the dropbox link you can easily inspect all folders and it's content...

Also, I don't think I will be on here to often.

You can also contact me on youtube.
https://www.youtube.com/user/Magmortar689


Screenies:

https://www.dropbox.com/s/6qma28hmfr806bh/Screenshot%202013-12-01%2018.16.13.png?m=

https://www.dropbox.com/s/i07tpynkz0il8xp/Screenshot%202013-12-01%2018.17.45.png?m=

https://www.dropbox.com/s/esnkoaze7lrwzw6/Screenshot%202013-12-01%2018.19.53.png

https://www.dropbox.com/s/ooqlu5hksp3ygeo/Screenshot%202013-12-01%2018.22.28.png?m=


Also, here is a tidbit from my sp map:
https://www.youtube.com/watch?v=kG8fuL1RMyI
Wow i regret posting this here. Aparently you all felt the need to dislike for no reason even after i posted this in a thread where I did something nice.


Edited by H2 on Dec 1, 2013 at 09:22 PM
Edited by H2 on Dec 1, 2013 at 09:24 PM
Edited by H2 on Dec 1, 2013 at 09:25 PM
Edited by H2 on Dec 1, 2013 at 09:26 PM
Edited by H2 on Dec 1, 2013 at 09:27 PM
Edited by H2 on Dec 1, 2013 at 10:33 PM
Edited by H2 on Dec 1, 2013 at 10:42 PM


H2
Joined: Dec 1, 2013

Mexicans aren't real people.


Posted: Dec 1, 2013 09:59 PM    Msg. 2 of 5       
It's part of the chest model assuming you are talking about either the whips on the arms or the little tentacles on the chest... try importing every model piece maybe you missed one.
Edited by H2 on Dec 1, 2013 at 10:00 PM


H2
Joined: Dec 1, 2013

Mexicans aren't real people.


Posted: Dec 1, 2013 10:11 PM    Msg. 3 of 5       
Ok killer5000 enjoy.


BlitzOfSBB
Joined: Sep 29, 2013


Posted: Dec 3, 2013 09:02 AM    Msg. 4 of 5       
Quote: whos killer5000?


I thought everyone got the "Killer5000" joke by now...


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Dec 3, 2013 02:22 PM    Msg. 5 of 5       
If these models were extracted using Entity, you'll have to take the model's UV layout and invert its Y coordinates. For some reason (for me anyway) it always comes out upside-down. Took me forever to figure it out.

 

 
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