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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Scenery not affected by fog?

Author Topic: Scenery not affected by fog? (3 messages, Page 1 of 1)
Moderators: Dennis

Hell_Jumper_056
Joined: Jan 7, 2010

Halo: Accession


Posted: Jun 7, 2013 02:06 AM    Msg. 1 of 3       
Im making some cool scenery pieces right now and I am finding it rather annoying when a player shines a flashlight on them, and they glow 3 times more then the walls of the level. Its like they arn't affected by fog at all. When I fly a great distance from a piece of scenery, I can still make them out perfectly. Does anyone know why this happens or if there is some way to change that? Thanks!


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Jun 7, 2013 02:50 AM    Msg. 2 of 3       
Any ordinary object with a shader_enviroment on them instead of shader_model will be uneffected by fog.


Captain Rad WWWWWWWWWWWWW
Joined: Apr 19, 2013

Outof curiosity for how LONG I can stay a member:)


Posted: Jun 7, 2013 10:55 PM    Msg. 3 of 3       
I wish I had a 360

 

 
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