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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Tool isn't compiling maps or registering in debug.txt

Author Topic: Tool isn't compiling maps or registering in debug.txt (3 messages, Page 1 of 1)
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ELVEVERX
Joined: Oct 5, 2012

For the great journey


Posted: May 24, 2013 04:20 AM    Msg. 1 of 3       
so basically at the moment
my tool cannot compile maps or edit the debug.txt but it can use commands like model, bitmaps.
I am using windows 8 64-bit wwith UAC disabled


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: May 24, 2013 04:25 AM    Msg. 2 of 3       
I didn't know tool offloads to debug...

Try using the right commands:

Tool build-cache-file levels/test/mapname/mapname

Tool doesn't really need to go into the debug, it usually shows you the errors right there on the CMD screen.


ELVEVERX
Joined: Oct 5, 2012

For the great journey


Posted: May 24, 2013 04:53 AM    Msg. 3 of 3       
Quote: --- Original message by: Jesse
I didn't know tool offloads to debug...

Try using the right commands:

Tool build-cache-file levels/test/mapname/mapname

Tool doesn't really need to go into the debug, it usually shows you the errors right there on the CMD screen.

Its been a while since i have been making assets in Halo

Any way when i use tool build-cache-file levels\test\bloodgulch\b3 it dose not awork it comes up with all the stuff like couldn't read map file './toolbeta.map
cache pack file bitmaps hits 896 for 42.49M
ETC

 

 
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