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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »[sapien] Crash after ai start fighting

Author Topic: [sapien] Crash after ai start fighting (3 messages, Page 1 of 1)
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Bravo117
Joined: Mar 20, 2010


Posted: Apr 21, 2013 05:10 PM    Msg. 1 of 3       
Hi , I'm back on CE , and i'm currently doing a campaign map that I started a while ago , but when I start my OS_sapien it crash . I took all the tags from my old computer (xp version) to my new (seven) with an hardrive .
I still can build the map with the os_tool but it's really in alpha stage and need a lot of work.

Here the sapien debug .txt :

04.21.13 22:56:34 sapien pc 01.00.09.0620 ----------------------------------------------
04.21.13 22:56:34 reference function: _write_to_error_file
04.21.13 22:56:34 reference address: 401b13
04.21.13 22:56:34 CreateDevice succeeded with refresh rate = 0
04.21.13 22:56:34 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
04.21.13 22:56:35 Increasing sound decompression buffer size to 1048576 bytes
04.21.13 22:56:48 ### the biped 'cmt\vehicles\human\pelican\rear_turret_cg\rear_turret_cg' has no 'body' marker
04.21.13 22:56:51 recompiling scripts after scenarios were merged.
04.21.13 22:56:51 local player 0, weapon (0x0), deleted unexpectedly
04.21.13 22:56:52 cannot add grenades or non-powerups to an actor's inventory as equipment... try using the 'grenade' fields maybe?
04.21.13 22:56:52 cannot add grenades or non-powerups to an actor's inventory as equipment... try using the 'grenade' fields maybe?
04.21.13 22:56:53 cannot add grenades or non-powerups to an actor's inventory as equipment... try using the 'grenade' fields maybe?
04.21.13 22:56:53 cannot add grenades or non-powerups to an actor's inventory as equipment... try using the 'grenade' fields maybe?
04.21.13 22:56:58 actor cmt\characters\elite\elite major\elite major is not flying but was placed in a 3d-firing-position encounter (b1)
04.21.13 22:57:07 EAX: 0x00000001
04.21.13 22:57:07 EBX: 0x00000001
04.21.13 22:57:07 ECX: 0x00000000
04.21.13 22:57:07 EDX: 0x00000000
04.21.13 22:57:07 EDI: 0x0018ED08
04.21.13 22:57:07 ESI: 0x00000000
04.21.13 22:57:07 EBP: 0x0018EBE0
04.21.13 22:57:07 ESP: 0x0018EBD0
04.21.13 22:57:07 EIP: 0x77BD0C22, 83 C4 04 C2 ?????
04.21.13 22:57:07 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #2 is not a valid grenades_block index in [#0,#2)



hope you guys can help me
ps: sorry for that english :s


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Apr 21, 2013 06:16 PM    Msg. 2 of 3       
I'm gonna say it's something with this
04.21.13 22:56:53 cannot add grenades or non-powerups to an actor's inventory as equipment... try using the 'grenade' fields maybe?
04.21.13 22:56:58 actor cmt\characters\elite\elite major\elite major is not flying but was placed in a 3d-firing-position encounter (b1)

either way, don't have the AI fight in sapien and problem solved.

You mention how you took your tagset over. If you need a clean slate for your tagset here is the default tagset that comes with Halo CE:
https://dl.dropboxusercontent.com/u/6240433/ClassicTagset.rar


Bravo117
Joined: Mar 20, 2010


Posted: Apr 21, 2013 08:19 PM    Msg. 3 of 3       
well thank you for those file , but may i ask you how should I disable the AI fight in sapien?

Edit: I think there is an issue with the new grenades type with OS 3.1 i need to fix the slot , "custom 2" and "custom 3" , anyone know how i could do this?
Edited by Bravo117 on Apr 22, 2013 at 06:37 AM

 

 
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