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Author Topic: Tutorial Reach OS [Protected-RELEASE] (37 messages, Page 2 of 2)
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Yoshiman
Joined: Mar 2, 2013


Posted: Mar 5, 2013 05:55 PM    Msg. 36 of 37       
Quote: --- Original message by: killzone64
ok so i found this amazing tool today and i thought i might post it here for everyone to use:

http://dl.dropbox.com/u/2904948/Tools/Martinez_RemoveBoneAssignWeights.ms

it is a maxscript that allows you to select a skinned object and delete a bone from the skin modifier, then you can transfer the vertice weights to any bone you choose, it makes character porting 100 times easier.


Nice find on that script killzone64. Since you got this all under control, I could finally get started on my single player map.


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: Mar 5, 2013 06:09 PM    Msg. 37 of 37       
Quote: --- Original message by: Long Wang
you do realize that can be done in less than 15 seconds without the use of a Maxscript, right?


how do you do that? i have never been able to figure it out. all my modeling and rigging skill lays in blender not in max.

 
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