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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Halo 3/Reach style mine

Author Topic: Halo 3/Reach style mine (5 messages, Page 1 of 1)
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MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Jan 26, 2013 02:55 PM    Msg. 1 of 5       
Has anyone made a halo 3/reach mine?

Where you slowly walk up then it activates? If no one has then how would I go about making it?


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jan 26, 2013 03:01 PM    Msg. 2 of 5       
Device machine with an opening effect of an explosion.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jan 26, 2013 04:21 PM    Msg. 3 of 5       
I think there's a better way to do it with just the collision tag instead.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Jan 26, 2013 04:30 PM    Msg. 4 of 5       
adding an explosion effect when shield is depleted.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Jan 26, 2013 06:20 PM    Msg. 5 of 5       
Sigh. I made it, i haven't released it because one tenth of the time it disappears when it hits the ground. But basically you go into the collision geometry and find where it says health depleted effect. you then put an explosion effect there and give it a bit of vitality. Now the only way to get it to explode is to go into the biped of the player and create an effect and damage effect that is on their feet that only hurts the material of the mine. Tuh duh.

 

 
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