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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Avoiding Tool++

Author Topic: Avoiding Tool++ (3 messages, Page 1 of 1)
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Stevedoggen
Joined: Jan 14, 2013

#Byf4Lyf


Posted: Jan 22, 2013 03:44 AM    Msg. 1 of 3       
I've never made scenery before, and every tutorial i see always uses Tool++ off this (hce.halomaps.org) website, but my antivirus flags it as bad, and if i disable the antivirus, tool opens and runs, but never completes anything (like i would put in the link to the model, and it would start, but not complete or even come up with an error). I assume this is my antivirus again, but is their any way of creating scenery without using Tool++? I know that guerilla can do the same job as Sapien, but can, say, cmd do the job of Tool? And if so, please someone enlighten me. :S


Hobbet360
Joined: Jan 10, 2012

ProTools > ToolPro


Posted: Jan 22, 2013 04:04 AM    Msg. 2 of 3       
Yep, tool++ is supposed to make using tool.exe easier. (Never learnt how to use tool++ though) anyways, if you haven't already, find the cmd.exe (not a shortcut) and paste it into your hek directory. Then open it and type "tool" all the commands and how to use them will come up, the one you want for scenery (once you have modeled it and put it into data\<wherever>\models\) it "tool model <where-ever-the-model-is>" and press enter.

Then make a low poly version of your model with no open edges (AT ALL) then save it in the same directory as the model except instead of in \models put it in \physics. Now in tool type "tool collision-geometry <where-it-is>"

In guerrilla do new > scenery then for model, find your model and for collision model, find your CG. Then in the box at the top above model and CG and stuffs it says render radius or somethink rather type in 1 or 5 or something (only time I did this was for a massive tree or 3 that I had to put in 34. So the bigger the model, the higher the number) put the same number in the collision bound radius underneath the model and collision and physics. Anyways, that's all I can think of without my laptop.

Hope this helps, bai bai.


Stevedoggen
Joined: Jan 14, 2013

#Byf4Lyf


Posted: Jan 22, 2013 06:59 AM    Msg. 3 of 3       
Thanks, im gonna give it a go - keep ye posted
Im making forge pieces btw. =)
Edited by Stevedoggen on Jan 22, 2013 at 07:13 AM

 

 
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