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Author Topic: halp pleez! sapien crash/ im new to scripts (3 messages, Page 1 of 1)
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thellt
Joined: Feb 14, 2009

chiperdilly the great 1999-2017


Posted: Jan 18, 2013 03:37 PM    Msg. 1 of 3       
when i go to compile seanthelawn's armor lock script i get a sapien crash with this in debug.


01.17.13 21:15:11 EAX: 0x00000000
01.17.13 21:15:11 EBX: 0xE8C70501
01.17.13 21:15:11 ECX: 0x00000020
01.17.13 21:15:11 EDX: 0x00000000
01.17.13 21:15:11 EDI: 0x0012EFF8
01.17.13 21:15:11 ESI: 0x00000000
01.17.13 21:15:11 EBP: 0x0012EED0
01.17.13 21:15:11 ESP: 0x0012EEC0
01.17.13 21:15:11 EIP: 0x770C7094, C3 8D A4 24 ?????
01.17.13 21:15:11 EXCEPTION halt in \halopc\haloce\source\hs\hs_compile.c,#306: tell matt that somebody failed to correctly report a parsing error.

when i try running it thru tool i get
01.18.13 13:33:45 recompiling scripts after scenarios were merged.
01.18.13 13:33:45 this left parenthesis is unmatched.: (script continuous armorlockcheck

01.18.13 13:33:45 there is already a variable by this name.: armor_lock_timer 90)

01.18.13 13:33:45 there is already a variable by this name.: armor_lock_timer 90)

### "FAILED TO COMPILE SCRIPTS FOR SCENARIO"

if anyones ever successfully compiled this script i want to know what it is im doing wrong...


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Jan 18, 2013 10:17 PM    Msg. 2 of 3       
Post the full script hsc file


thellt
Joined: Feb 14, 2009

chiperdilly the great 1999-2017


Posted: Jan 19, 2013 08:11 PM    Msg. 3 of 3       
problem solved thru trial and error. notes to all who are intertested in having mp armor lock:

when running seanthelawn's armorlock script,first and foremost only choose either armp.hsc OR the other one. for a sp map. sapien crash will result otherwise!

for mp change globals to include armor lock.vehicle, olace two somewhere hidden in the map and name them armor_lock, and armor_lock2.

also change globals to include cyborg_mp biped in seanthelawns folder. (with the animatons for armor lock rather than just a standard biped. [you can change the bipeds gbxmodel according to your map. not limited to standard cyborg.gbxmodel] )

i needed to run opensauce to even get halo to see my script.

hit compile, if you get anything other than successfully compiled you KNOW somethring went wrong.
also the default scripts are indeed correctly made. dont question syntax when building armor lock. if it doesent work its because a reference is not there or there are two many armor lock scripts!

at one point ihad all these wrong. like i said... im new to scripts. hopefuly this will help educate the entire community about scripts if not just give a lame example of me not doing it right! LOL

 

 
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