
grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
|
Posted: Oct 3, 2012 06:29 PM
Msg. 1 of 4
So any time i open a scenario debug says this, it compiles but then exceptions when i try to open it. What causes this error? and how do i fix it? I've tried deleting all of the starting weapons and replacing them in the scenario, I've tried deleting the weapons in the biped tag. what do i do? Lol.
|
|
|

creator843
Joined: Jul 10, 2012
I LOVE HALO!
|
Posted: Oct 3, 2012 06:45 PM
Msg. 2 of 4
Quote: --- Original message by: grunt_eater So any time i open a scenario debug says this, it compiles but then exceptions when i try to open it. What causes this error? and how do i fix it? I've tried deleting all of the starting weapons and replacing them in the scenario, I've tried deleting the weapons in the biped tag. what do i do? Lol. well i dont know what is causing it lol, but I'm not sure if that's what make your sapien crash because i have found the same errors in the debug and had no problems with sapien eh ...im not helping just saying sorry xDDD
|
|
|

grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
|
Posted: Oct 3, 2012 06:47 PM
Msg. 3 of 4
Sapien runs fine, but i get this error in the debug text. And when i compile my map halo exceptions. Sorry if that wasn't clear before. Lol.
EDIT: Hmmmm. i just compiled a different map and it runs smoothly, but it gets the same error. That means something else in my map is corrupt. Hmmmm. Edited by grunt_eater on Oct 3, 2012 at 06:52 PM
|
|
|

Kureha
Joined: Sep 1, 2012
SUBARUUU!~~~
|
Posted: Oct 3, 2012 11:24 PM
Msg. 4 of 4
local player 0, weapon (0x0), deleted unexpectedly isn't what's causing your exceptions. It's an odd message that comes up from time to time, however it does no harm to your map. Check your globals (try testing your map with an original one), check your netgame equipment, your spawn points, and check your netgame flags.
|
|
|
| |
|
|
 |
|