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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Removing scenery tags with Guerilla causes compile to fail?

Author Topic: Removing scenery tags with Guerilla causes compile to fail? (5 messages, Page 1 of 1)
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Suprememessage
Joined: Aug 6, 2012

I am shadow, I am darkness, and I fear nothing.


Posted: Aug 25, 2012 01:16 PM    Msg. 1 of 5       
Hello, I don't have the exact error but let me explain what happens.

So I find out in tool that I can't compile a map because the cache is too big, okay, fine. I remove some unused scenery tags with Guerilla to make room for the main parts of my mod like the weapons and AI. so far so good.

But when I go to compile it gives an error basically saying it's still trying to use this scenery such as

"#17 is not a valid scenery index file" but that's just my paraphrasing."

When I remove all the actual placed scenery that uses scenery tag 17, I get a generic exception while compiling, what am I doing wrong?


Suprememessage
Joined: Aug 6, 2012

I am shadow, I am darkness, and I fear nothing.


Posted: Aug 25, 2012 02:02 PM    Msg. 2 of 5       
Quote: --- Original message by: aLTis
maybe you removed it only from pallete. you also need to remove all scenery objcets that uses it. just find a scenery section and remove everything you dont need and then remove it from palette.


If you read it I said I tried that too but then it changes to a generic exception when I try to compile.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Aug 25, 2012 02:04 PM    Msg. 3 of 5       
Don't remove scenery tags using guerilla, otherwise most of the time you either cant compile or guerilla crashes. Usually try to remove tags and palette tags from sapien instead of guerilla.


nihao123456ftw
Joined: Mar 24, 2012


Posted: Aug 26, 2012 09:11 PM    Msg. 4 of 5       
I don't know if this would even work, but maybe if you are going to use guerilla to delete scenery try deleting the placed scenery instances of that scenery first, then save the scenario, THEN delete the scenery itself off the pallete maybe the error will go away then


nihao123456ftw
Joined: Mar 24, 2012


Posted: Aug 27, 2012 09:30 PM    Msg. 5 of 5       
Quote: --- Original message by: Private Caboose
Usually, if I delete scenery in guerilla, I delete the instances first, then I delete them off the pallete. Never crashes for me.


Why does everyone always copy what I say on this forum

 

 
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