
Twinreaper
Joined: Jun 5, 2010
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Posted: Aug 18, 2012 01:37 PM
Msg. 1 of 6
I know I had promised my maps to be released by summer, but this is it guys. I have a few maps already finished and ready to be released. The only thing I need to do first is take proper screenshots, and give them to Kills_Alone so he can make a few map videos. Once that is done you will have them.
maps forthcoming are...
1. Hollow (Crater- Halo 3 ODST map) Daytime version. 100% 2. Arbitration (Dim Covenant Holy Chamber themed) 100% (minus lighting) 3. Spiral (Forerunner Energy Room) 60% 4. Powerhouse (We all know this from Reach) 60% 5. Icon (Foreunner water treatment facility) 100% (tweaking spawns) 6. Index 343 (Covie Space station) 100% 7. Windward (Desert version of Sidewinder) 80% (needs textures) 8. Corridor (Ratrace redo with heavy Forerunner undertones) 100%
I will post up some quick screenshots of the maps in-game and update this to show them under the map entries. Expect the releases to be single based, as waiting for mass release will mean waiting till my 60% complete maps are finished. Questions? Comments? All are welcome! Long live H2MT!!!!
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Kills_Alone
Joined: Jun 17, 2009
I ain't got no candy for you, NO CANDY
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Posted: Aug 18, 2012 06:48 PM
Msg. 2 of 6
Awesome, these are some great maps! I know as I've seen the betas. xD
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Kills_Alone
Joined: Jun 17, 2009
I ain't got no candy for you, NO CANDY
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Posted: Aug 18, 2012 07:57 PM
Msg. 3 of 6
Really, have you looked here?
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Suprememessage
Joined: Aug 6, 2012
I am shadow, I am darkness, and I fear nothing.
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Posted: Aug 25, 2012 10:10 PM
Msg. 4 of 6
Sounds great albeit I hate powerhouse.
I wonder why people even bothered to port it to CE, much less Halo 2 Vista. It's by far the least appealing Halo Reach map (at least visually)
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Aug 26, 2012 02:01 AM
Msg. 5 of 6
Maybe because it was the easiest?
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Twinreaper
Joined: Jun 5, 2010
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Posted: Aug 26, 2012 10:38 AM
Msg. 6 of 6
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