
ALPHA_SIGMA
Joined: Jul 2, 2011
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Posted: Aug 15, 2012 05:39 PM
Msg. 1 of 4
I am trying to make like a target locator that sends to you a capsule with weapons. So is there any tutorial that shows how to make a weapon that spawns weapons or marines?
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jawa
Joined: Jun 26, 2011
Utinni!
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Posted: Aug 15, 2012 07:16 PM
Msg. 2 of 4
That I know of there is no tutorial for that. I do know how you could do some of that. I would make the target locator fire a projectile. The projectile would have an effect linked to it under material responses/detonation effect. The effect would spawn the capsule/crate that you want. If you want it to drop in and not just appear you could attach a node to the projectile in 3ds and have it hovering way above it (however high you want it to drop from). Then just make sure the effect occurs on that node. I am not really sure how to set up the capsule.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Aug 15, 2012 07:20 PM
Msg. 3 of 4
What Jawa said. Make the projectile stay there for a few secs, like a needle from a needler. The explosion effect would trigger the rain of death from above. Edited by MoooseGuy on Aug 15, 2012 at 07:27 PM
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ALPHA_SIGMA
Joined: Jul 2, 2011
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Posted: Aug 16, 2012 05:55 AM
Msg. 4 of 4
In case you want to spawn a vehicle with an AI driving it (a marine for example) what would you need to do?
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