A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »How Do I: make a script check what color\permutation the player is?

Author Topic: How Do I: make a script check what color\permutation the player is? (7 messages, Page 1 of 1)
Moderators: Dennis

grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Jul 31, 2012 06:45 PM    Msg. 1 of 7       
So i'm still trying to do something that requires me to be able to check what color the player is and set another units permutation to match. i know how to do everything except checking the color of the player. can someone give me a script to be able to do this, or is it impossible?...Lol, anyway, if i can get any information it'll be more then i have now. Thanks for any help you can give, guys. hope to hear back soon.


~Munchy.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jul 31, 2012 07:16 PM    Msg. 2 of 7       
Inb4 team specific models :D


Quote: --- Original message by: DSalimander
[16:18] dsalimander: i dont think you can get that kind of info from halo
[16:18] dsalimander: current model permutation..... nope

Edited by Jesse on Jul 31, 2012 at 07:19 PM


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Jul 31, 2012 09:40 PM    Msg. 3 of 7       
You can change perms
(script dormant void recon
(begin (object_set_permutation (unit (list_get (players) 0)) recon))
)
but you can't detect colors


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Jul 31, 2012 10:04 PM    Msg. 4 of 7       
If you give everyone a custom ui.map, you can have that ui.map store their colors in one of the input commands, and have your map flashlight signal it to the host (Very ineffective). If its a team game (only red and blue), you can use one of OS' team commands. And if its CTF, you could do it without (but any other team game requires OS to see the actual team color)


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Jul 31, 2012 10:34 PM    Msg. 5 of 7       
So it is impossible? Sadness...


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Jul 31, 2012 10:40 PM    Msg. 6 of 7       
Quote: --- Original message by: grunt_eater
So it is impossible? Sadness...

Quote: --- Original message by: kirby_422
If you give everyone a custom ui.map, you can have that ui.map store their colors in one of the input commands, and have your map flashlight signal it to the host

Impossible, no. Improbable, yes.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Jul 31, 2012 11:19 PM    Msg. 7 of 7       
impractical: Yes. lol.

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 9:42 PM 140 ms.
A Halo Maps Website