
DFagent007
Joined: Nov 11, 2010
Project Operation Secret Mision XD
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Posted: Jul 30, 2012 11:10 PM
Msg. 1 of 4
Hello i have a problem similar in this objects i my map
Water: In other maps as deathisland or anyone when you shoot to the water makes a sound, or when you go above this, or a vehicle passes over the water makes a effect and sound. In my case it does nothing even when he shot and passed over.
Waterfall: This is my first map SP i put waterfalls by logical I leave something bad in this case step over and walk the ground like water will not go through the waterfall and river simulate and this happens with the river and the rest of this is equal to that of water
Plis help me in the wather the shader is a Water.Shader_Transparent_water and the waterfall is waterfall%.Shaders_Transparent_chicago_extended
Plis help me
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Jul 30, 2012 11:59 PM
Msg. 2 of 4
hmmm so you didn't read your old thread again? i had the impression you were going to add the % on it's own and you did. the answer is on the other thread you made :)
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DFagent007
Joined: Nov 11, 2010
Project Operation Secret Mision XD
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Posted: Jul 31, 2012 04:39 PM
Msg. 3 of 4
to understand ok will try, and I have a doubt with the Truth and Recontilation map what name is put to the material of the Gravity Lift and that bitmap put in the material jaja sorry for the trouble they caused
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Jul 31, 2012 06:10 PM
Msg. 4 of 4
the purple light on the grav lift, sorry i can't remember the name of it, but i'm sure it was just a scenery object or device object from one of the campaign maps. it has been a while since i messed around with the files. think the bitmap is data\levels\A50\devices\grav_lift_particles\bitmaps\grav lift particles. Edited by ally on Jul 31, 2012 at 06:10 PM
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