
john117
Joined: Jul 3, 2012
What fun is there in making sense?
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Posted: Jul 3, 2012 11:16 AM
Msg. 1 of 7
=TRANSMISSION BEGIN=
Hello there I am in need of assistance. I am trying to make a swamp-like map but I dont know how to load a BSP into a map or create one. Ive got swamp scenery/fog/rain and textures but I dont know how to do the BSP. =MAP PLAN= Swamp scenery in the area, two bases posibly a third small one, doors on the base, cave on the side and maybe some spooky birds. If anyone can help me that would be greatly appreciated.
=TRANSMISSION END=
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john117
Joined: Jul 3, 2012
What fun is there in making sense?
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Posted: Jul 7, 2012 03:37 PM
Msg. 2 of 7
funny thing altis I only have GMAX so I cant edit/make BSP's
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Jul 7, 2012 03:44 PM
Msg. 3 of 7
you made a spelling mistake and accidently put a t at the end of can. You do any halo related things with gmax, just with bluestreak and such instead of blitzkreig (its no different than making a map with 3dsmax2012 other than grablistener, and all these people with newer versions of max still make their maps fine)
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john117
Joined: Jul 3, 2012
What fun is there in making sense?
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Posted: Jul 8, 2012 08:23 AM
Msg. 4 of 7
yes but do you know how to import the bsp's for editing.
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Jul 8, 2012 11:46 AM
Msg. 5 of 7
use the BSP extractors to get OBJ, idk if gmax comes with a obj importer by default (I was fairly sure it could import most things, just no default exporters), but at the very least halomaps has a maxscript to import OBJ files if it cant already http://hce.halomaps.org/index.cfm?fid=2569
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john117
Joined: Jul 3, 2012
What fun is there in making sense?
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Posted: Jul 10, 2012 10:46 AM
Msg. 6 of 7
Thank you very much. One problem. Where do I put the files?
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john117
Joined: Jul 3, 2012
What fun is there in making sense?
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Posted: Jul 21, 2012 05:55 AM
Msg. 7 of 7
thanks tiel
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