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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Double face and multiple edges 3dsmax

Author Topic: Double face and multiple edges 3dsmax (2 messages, Page 1 of 1)
Moderators: Dennis

ReAcH
Joined: Dec 27, 2011


Posted: Jul 3, 2012 02:55 AM    Msg. 1 of 2       
i done that error check on it and it said 20 error ( alot less than 334 :D ) but 20 are multiple edges and 8 were double face. i know it adds up to 28 but its what the program says. so what do i do to fix it?


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Jul 3, 2012 03:06 AM    Msg. 2 of 2       
Quote: --- Original message by: ReAcH
i done that error check on it and it said 20 error ( alot less than 334 :D ) but 20 are multiple edges and 8 were double face. i know it adds up to 28 but its what the program says. so what do i do to fix it?


Try exporting first I would say so you have a .WRL file.

import the .WRL and it will show you right where the edges or faces in question. The edges will be fixed when you fix the faces though. Double faces create open edges so most likely, all the open edges are on those faces. after you have found and fixed the errors, delete all the extra objects created by the .WRL and then re-export.
Edited by eliteslasher on Jul 3, 2012 at 03:07 AM

 

 
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