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Author Topic: shader question. need awnsers. (4 messages, Page 1 of 1)
Moderators: Dennis

thellt
Joined: Feb 14, 2009

chiperdilly the great 1999-2017


Posted: Jul 1, 2012 11:31 PM    Msg. 1 of 4       
i have a biped with a simple diffuse map as the shader in a map.


d like to use eschaton if possible.

in picture format
ive got a new grey diffuse bitmap,
a new multipurpose bitmap (red green blue)
and a new multipurpose ALPHA.
i want to change an already existing biped shader with just a diffuse map to one within a map to a multi color (variants) with refelctions.

is there an easy way to do this withouut having to build a new map thru tool?


ReAcH
Joined: Dec 27, 2011


Posted: Jul 2, 2012 01:39 AM    Msg. 2 of 4       
eschaton if im right will not open ce maps up to be re-buildded. I think it will let you open them up to rip tags. But i think you will have to use tool.


thellt
Joined: Feb 14, 2009

chiperdilly the great 1999-2017


Posted: Jul 5, 2012 06:14 PM    Msg. 3 of 4       
thank you for the info, i have completed what i have wanted to. a new update on the kotor mod shal be posted. improvements have been made. thanks again. another thought. i have always wondered if custom content will ever be posted into xbox original halo maps


nihao123456ftw
Joined: Mar 24, 2012


Posted: Jul 17, 2012 06:52 PM    Msg. 4 of 4       
I think you can actually use Halo Map Version Converter to convert a map into Halo Combat Evolved format then you can compile with estachon or whatever and then convert it back into Custom Edition format, not sure though

 

 
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