
grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
|
Posted: May 16, 2012 10:06 AM
Msg. 1 of 2
So i saw that there was a slot for that but when i tried it out on a biped it acted like a normal biped would but my legs were halfway through the ground. I was wondering, if you put physics on a piece of scenery would it act like a vehicle? If you put it on a weapon would it make them act more realistic? And if you put it on a biped would it change their ability to do certain things, like move other bipeds, 'cause i know if you're in a vehicle and you slowly drive into another biped it'll push them along the ground. Just curious as to what the possibilities are with this, and if they're aren't any then i'd like to know that too.
|

grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
|
Posted: May 16, 2012 11:51 PM
Msg. 2 of 2
I already knew about the way of making scenery-vehicles or whatever. I was just wondering if there was another way to do it like adding physics in the scenery tag.
|