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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »OS_sapien crashes when loading scenario

Author Topic: OS_sapien crashes when loading scenario (7 messages, Page 1 of 1)
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Guilty_spark
Joined: Dec 8, 2011

enjoy my bright, blue, balls!


Posted: Apr 25, 2012 04:31 PM    Msg. 1 of 7       
I know I made a similar thread before but anyways my problem is...well..OS_sapien crashes when loading scenarios I've tried lots of scenarios but same thing happens however it does not do this on regular sapien I have tried uninstalling OS and reinstalling it many times still same thing happens all other OS tools work though. I'm running on 1 core so that''s not problem its not map scenario its just OS_sapien so could someone please help me out.two more things since its OS_Sapien I don't think I can get a debug report and also OS_Sapien worked just fine a month ago.


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Apr 25, 2012 05:17 PM    Msg. 2 of 7       
<user>\documents\my games\halo ce\open sauce\reports\debug.txt


Guilty_spark
Joined: Dec 8, 2011

enjoy my bright, blue, balls!


Posted: Apr 25, 2012 05:24 PM    Msg. 3 of 7       
well here is the error I got

04.25.12 16:23:27 sapien pc 01.00.09.0620 ----------------------------------------------
04.25.12 16:23:27 reference function: _write_to_error_file
04.25.12 16:23:27 reference address: 401b13
04.25.12 16:23:27 CreateDevice succeeded with refresh rate = 0
04.25.12 16:23:27 Initializing 10 button 5 axis 1 pov joystick 'Controller (XBOX 360 For Windows)'
04.25.12 16:23:27 Successfully initialized device axis 258 instance number 1 - Y Axis to range [-4096,4096]
04.25.12 16:23:27 Successfully initialized device axis 2 instance number 0 - X Axis to range [-4096,4096]
04.25.12 16:23:27 Successfully initialized device axis 1026 instance number 4 - Y Rotation to range [-4096,4096]
04.25.12 16:23:27 Successfully initialized device axis 770 instance number 3 - X Rotation to range [-4096,4096]
04.25.12 16:23:27 Successfully initialized device axis 514 instance number 2 - Z Axis to range [-4096,4096]
04.25.12 16:23:27 Successfully initialized device button 4 instance number 0 - Button 0
04.25.12 16:23:27 Successfully initialized device button 260 instance number 1 - Button 1
04.25.12 16:23:27 Successfully initialized device button 516 instance number 2 - Button 2
04.25.12 16:23:27 Successfully initialized device button 772 instance number 3 - Button 3
04.25.12 16:23:27 Successfully initialized device button 1028 instance number 4 - Button 4
04.25.12 16:23:27 Successfully initialized device button 1284 instance number 5 - Button 5
04.25.12 16:23:27 Successfully initialized device button 1540 instance number 6 - Button 6
04.25.12 16:23:27 Successfully initialized device button 1796 instance number 7 - Button 7
04.25.12 16:23:27 Successfully initialized device button 2052 instance number 8 - Button 8
04.25.12 16:23:27 Successfully initialized device button 2308 instance number 9 - Button 9
04.25.12 16:23:27 Successfully initialized device POV 16 instance number 0 - Hat Switch to range [-4096,4096]
04.25.12 16:23:27 Could not initialize unknown device object 192 instance number 0 - Collection 0 - Game Pad
04.25.12 16:23:27 Could not initialize unknown device object 448 instance number 1 - Collection 1
04.25.12 16:23:27 Could not initialize unknown device object 704 instance number 2 - Collection 2
04.25.12 16:23:27 Could not initialize unknown device object 960 instance number 3 - Collection 3
04.25.12 16:23:28 Increasing sound decompression buffer size to 1048576 bytes
04.25.12 16:23:33 file_read('c:\program files\microsoft games\halo custom edition\tags\cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle.shader_model') error 0x00000026 'Reached the end of the file. '
04.25.12 16:23:33 couldn't read #192 bytes from offset #609 in local tag 'c:\program files\microsoft games\halo custom edition\tags\cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle.shader_model'
04.25.12 16:23:33 couldn't read elements for shader_model_extension_block_definition block
04.25.12 16:23:33 failed to load shader_model tag 'cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle'
04.25.12 16:23:33 file_read('c:\program files\microsoft games\halo custom edition\tags\cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle_dark.shader_model') error 0x00000026 'Reached the end of the file. '
04.25.12 16:23:33 couldn't read #192 bytes from offset #609 in local tag 'c:\program files\microsoft games\halo custom edition\tags\cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle_dark.shader_model'
04.25.12 16:23:33 couldn't read elements for shader_model_extension_block_definition block
04.25.12 16:23:33 failed to load shader_model tag 'cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle_dark'
04.25.12 16:23:33 file_read('c:\program files\microsoft games\halo custom edition\tags\cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle_mag.shader_model') error 0x00000026 'Reached the end of the file. '
04.25.12 16:23:33 couldn't read #192 bytes from offset #619 in local tag 'c:\program files\microsoft games\halo custom edition\tags\cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle_mag.shader_model'
04.25.12 16:23:33 couldn't read elements for shader_model_extension_block_definition block
04.25.12 16:23:33 failed to load shader_model tag 'cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle_mag'
04.25.12 16:23:33 failed to load gbxmodel tag 'cmt\weapons\human\assault_rifle\assault_rifle'
04.25.12 16:23:33 file_read('c:\program files\microsoft games\halo custom edition\tags\cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle_mag.shader_model') error 0x00000026 'Reached the end of the file. '
04.25.12 16:23:33 couldn't read #192 bytes from offset #619 in local tag 'c:\program files\microsoft games\halo custom edition\tags\cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle_mag.shader_model'
04.25.12 16:23:33 couldn't read elements for shader_model_extension_block_definition block
04.25.12 16:23:33 failed to load shader_model tag 'cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle_mag'
04.25.12 16:23:33 file_read('c:\program files\microsoft games\halo custom edition\tags\cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle_dark.shader_model') error 0x00000026 'Reached the end of the file. '
04.25.12 16:23:33 couldn't read #192 bytes from offset #609 in local tag 'c:\program files\microsoft games\halo custom edition\tags\cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle_dark.shader_model'
04.25.12 16:23:33 couldn't read elements for shader_model_extension_block_definition block
04.25.12 16:23:33 failed to load shader_model tag 'cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle_dark'
04.25.12 16:23:33 file_read('c:\program files\microsoft games\halo custom edition\tags\cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle.shader_model') error 0x00000026 'Reached the end of the file. '
04.25.12 16:23:33 couldn't read #192 bytes from offset #609 in local tag 'c:\program files\microsoft games\halo custom edition\tags\cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle.shader_model'
04.25.12 16:23:33 couldn't read elements for shader_model_extension_block_definition block
04.25.12 16:23:33 failed to load shader_model tag 'cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle'
04.25.12 16:23:33 failed to load gbxmodel tag 'cmt\weapons\human\assault_rifle\fp\fp'
04.25.12 16:23:34 failed to load weapon tag 'cmt\weapons\human\assault_rifle\assault rifle cc'
04.25.12 16:23:34 failed to load biped tag 'cmt\characters\cyborg\cyborg'
04.25.12 16:23:35 failed to load globals tag 'globals\globals'
04.25.12 16:23:35 couldn't load game globals (get new tags)
04.25.12 16:23:35 need to get the following tags:
04.25.12 16:23:35
04.25.12 16:23:35 game_load() failed.


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Apr 25, 2012 05:38 PM    Msg. 4 of 7       
Quote: --- Original message by: Spark
04.25.12 16:23:33 file_read('c:\program files\microsoft games\halo custom edition\tags\cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle.shader_model') error 0x00000026 'Reached the end of the file. '

04.25.12 16:23:33 file_read('c:\program files\microsoft games\halo custom edition\tags\cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle_dark.shader_model') error 0x00000026 'Reached the end of the file. '

04.25.12 16:23:33 file_read('c:\program files\microsoft games\halo custom edition\tags\cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle_mag.shader_model') error 0x00000026 'Reached the end of the file. '

04.25.12 16:23:33 file_read('c:\program files\microsoft games\halo custom edition\tags\cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle_mag.shader_model') error 0x00000026 'Reached the end of the file. '

04.25.12 16:23:33 file_read('c:\program files\microsoft games\halo custom edition\tags\cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle_dark.shader_model') error 0x00000026 'Reached the end of the file. '

04.25.12 16:23:33 file_read('c:\program files\microsoft games\halo custom edition\tags\cmt\weapons\human\assault_rifle\shaders\cmt_assault_rifle.shader_model') error 0x00000026 'Reached the end of the file. '


Those files are corrupt. Either recreate them, or find uncorrupt versions online.


Guilty_spark
Joined: Dec 8, 2011

enjoy my bright, blue, balls!


Posted: Apr 25, 2012 05:49 PM    Msg. 5 of 7       
nope didn't work and it does same thing with every scenario and that cant be right cause I never put it on map or anything. OS_sapien has done this since I extracted cmtV3 a50 tags.
Edited by Spark on Apr 25, 2012 at 05:51 PM


XlzQwerty1
Joined: Aug 6, 2009


Posted: Apr 25, 2012 06:10 PM    Msg. 6 of 7       
Quote: --- Original message by: Spark

nope didn't work and it does same thing with every scenario and that cant be right cause I never put it on map or anything. OS_sapien has done this since I extracted cmtV3 a50 tags.
Edited by Spark on Apr 25, 2012 at 05:51 PM


Then you did it wrong.


Guilty_spark
Joined: Dec 8, 2011

enjoy my bright, blue, balls!


Posted: Apr 25, 2012 06:52 PM    Msg. 7 of 7       
NVM guys I got it to work thanks to kirby422 but one question why do I get the error in sapien "The instructions at 0x7c910cce referenced memory at 0x1500d002. the memory could not be read click ok to terminate program"when I try to open spv3 actor variant's bipeds and actors?

 

 
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