The CMT Elites should be compatible with the stock model - our animations are just an augmented version of the originals. If for whatever reason they don't work all you should have to do is make the stock gbxmodel's node checksum match those of ours.
(I will however warn you that the ones that can be extracted from the SPv3 a50 release had some animations such as vehicle states stripped out for size reasons; I
released a "complete" version of our Elites last summer however there is a small number of glitches that can occur with them which I have not had the time to patch +/ make public yet).
(...however in any case you're far better off with my publicly-released ones there than whatever abominations have been floating around since before then - unless it's from there or extracted from the most recent A50 release there will undoubtedly be even more problems.)
Edited by teh lag on Apr 17, 2012 at 11:10 PM