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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Request for all Halo 1 bsp's with textures.

Author Topic: Request for all Halo 1 bsp's with textures. (4 messages, Page 1 of 1)
Moderators: Dennis

P3
Joined: Dec 2, 2011


Posted: Apr 13, 2012 11:38 PM    Msg. 1 of 4       
Can someone give me all the Halo 1 Bsp's in max format, because every time i import into 3ds max 2012 with Halo CE BSP Tag Converter V2.5 it looks all messed up and weird. It also says that some shaders are corrupted or missing every time i try to open it with Halo CE BSP Tag Converter V2.5. I've tried reinstalling and everything. So can someone please extract and put it into 3ds max 2012 format for me? :3


Twinreaper
Joined: Jun 5, 2010


Posted: Apr 14, 2012 10:47 AM    Msg. 2 of 4       
There are various tools that can help you. One being Spark edit. Spark Edit can open and perfectly extract all mesh from a BSP. Entity caqn also open Halo CE multiplayer maps and extract their bsp mesh...not sure about bitmaps though. Give Spark Edit a try and see if it helps you. If it doesn't, I would be more than happy to rip and package the campaign maps for you in 3ds Max 12 format. One question though, would you want the file in 3ds format or obj?


P3
Joined: Dec 2, 2011


Posted: Apr 14, 2012 11:08 AM    Msg. 3 of 4       
Thanks! Forgot all about spark edit. It doesn't come with textures though when you export into obj format.... what ever good enough. Thanks. ;D


P3
Joined: Dec 2, 2011


Posted: Apr 14, 2012 12:58 PM    Msg. 4 of 4       
Huh.....went through halo maps utilities multiple times and I've never seen this.... This will really save me time. Thanks Waffles! :D

 

 
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