
TheAnger
Joined: Mar 12, 2012
Nuke : Tested And Approuved^^
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Posted: Mar 12, 2012 01:28 PM
Msg. 1 of 11
Hi ! I want remake the mw2 map "Wasteland". I have the plan and I start the model : Wasteland : http://www.google.fr/imgres?q=...s:24plan : http://imageshack.us/photo/my-images/214/mapl.png/ model : http://imageshack.us/photo/my-images/4/map1rf.jpg/ I'm want help for the weapons (mw2 weapons) and I takes all yours ideas for my map. Edited by Dennis on Mar 12, 2012 at 09:46 PM
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Mar 12, 2012 11:05 PM
Msg. 2 of 11
oh dear...
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Mar 12, 2012 11:48 PM
Msg. 3 of 11
I think it's good idea for a map.You could mix it up a little,you know,make it different.
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TheAnger
Joined: Mar 12, 2012
Nuke : Tested And Approuved^^
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Posted: Mar 13, 2012 01:40 PM
Msg. 4 of 11
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Mar 13, 2012 02:27 PM
Msg. 5 of 11
Quote: --- Original message by: TheAnger I don't want the map with a lot of detail because it's a REMAKE and mw2 is not halo.
What are you talking about? MW2 is more detailed than Halo:CE maps... your model needs work, all it is at the is afew extrudes... You could at least give the ground some detail as in hills like it has in MW2. I have never understood the point in making MW maps for Halo... the engines are completely different. Just go and play it on your Xbox.
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TheAnger
Joined: Mar 12, 2012
Nuke : Tested And Approuved^^
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Posted: Mar 14, 2012 02:47 PM
Msg. 6 of 11
Yes mw2 is more detailled, and halo ce : no ! But I just want remake this for make a good gameplay on halo.
I have advanced my map :
http://imageshack.us/photo/my-images/19/map3c.jpg/
http://imageshack.us/photo/my-images/861/map2t.jpg/
And I create my weapons.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Mar 14, 2012 06:11 PM
Msg. 7 of 11
id love to see a wireframe, it's prob all 1 ngon :L
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TheAnger
Joined: Mar 12, 2012
Nuke : Tested And Approuved^^
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Posted: Mar 15, 2012 02:27 AM
Msg. 8 of 11
I want place scenery (destroyed tank, tree and destroyed cars).
And I make more detail for the map.
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Mar 19, 2012 11:15 PM
Msg. 9 of 11
Quote: --- Original message by: Tiel
When someone starts a project and asks for help you get mad because he shows no progress.
When someone shows progress you discriminate based on his choice of game to port.
Anon, you confuse me. >_>
Also, Jesse and Broke made some MW2 tags, and I think Rambo's going to have quite a few in Bloodcreek RC3. Wouldn't hurt to ask them. Edited by Tiel on Mar 13, 2012 at 09:27 PM Or me, considering I'm kind of the main animator/weapon dealy guy for Blood Creek We'll Open Source the map, some tags are MW3 and some are custom, though
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Sciophobiaranger
Joined: Jun 30, 2010
Silent, Swift, Deadly. God bless America.
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Posted: Mar 19, 2012 11:17 PM
Msg. 10 of 11
Quote: --- Original message by: mastur cheef ^what you are trying to do is bringing CoD to Halo, You know that Halo uses weapon placement and evceryone starts with the same weapon? Btw, if you are going to port a map, port Nuketown. This but wasteland would be a fun sniping map too.
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TheAnger
Joined: Mar 12, 2012
Nuke : Tested And Approuved^^
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Posted: Mar 20, 2012 12:50 PM
Msg. 11 of 11
Ok thx for the mw3 weapons and "yes" Sciophobiaranger, Wasteland is a good map for the sniper. I haven't got textures for my map and I search help for it.
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