
PinkDeath
Joined: Feb 26, 2012
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Posted: Mar 2, 2012 05:52 AM
Msg. 1 of 6
Might have been answered before, but what would make a custom vehicle (turret) not be able to fire, nor have a reticle?
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game user10
Joined: Dec 9, 2011
Who is the Overseer?
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Posted: Mar 2, 2012 06:53 AM
Msg. 2 of 6
Remove the weapons found near the bottom of the vehicle tag (above seats).
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PinkDeath
Joined: Feb 26, 2012
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Posted: Mar 2, 2012 10:39 AM
Msg. 3 of 6
It only had the one weapon, which was to the shade turret. Removing that didn't fix anything.
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PinkDeath
Joined: Feb 26, 2012
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Posted: Mar 3, 2012 09:28 PM
Msg. 4 of 6
Gave it the banshee weapon. Still unable to fire, and still lacks a reticle.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Mar 4, 2012 12:27 AM
Msg. 5 of 6
Quote: --- Original message by: PinkDeath Gave it the banshee weapon. Still unable to fire, and still lacks a reticle. Look in the .weapon_hud_interface of the vehicle. Compare it with other vehicle .weapon_hud_interfaces.
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PinkDeath
Joined: Feb 26, 2012
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Posted: Mar 4, 2012 03:58 AM
Msg. 6 of 6
That's the thing though. I'm using the shade turret weapon for it since mine isn't working, so the interface should be there, but it's not. Maybe it's because of how I went about it.  3 tendrils, 3 frame gun, 0 frame barrels. 3 primary triggers. All 3 tendrils move independantly of eachother. Edited by PinkDeath on Mar 13, 2012 at 10:39 AM
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