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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Vehicle problem

Author Topic: Vehicle problem (6 messages, Page 1 of 1)
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PinkDeath
Joined: Feb 26, 2012


Posted: Mar 2, 2012 05:52 AM    Msg. 1 of 6       
Might have been answered before, but what would make a custom vehicle (turret) not be able to fire, nor have a reticle?


game user10
Joined: Dec 9, 2011

Who is the Overseer?


Posted: Mar 2, 2012 06:53 AM    Msg. 2 of 6       
Remove the weapons found near the bottom of the vehicle tag (above seats).


PinkDeath
Joined: Feb 26, 2012


Posted: Mar 2, 2012 10:39 AM    Msg. 3 of 6       
It only had the one weapon, which was to the shade turret. Removing that didn't fix anything.


PinkDeath
Joined: Feb 26, 2012


Posted: Mar 3, 2012 09:28 PM    Msg. 4 of 6       
Gave it the banshee weapon. Still unable to fire, and still lacks a reticle.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Mar 4, 2012 12:27 AM    Msg. 5 of 6       
Quote: --- Original message by: PinkDeath
Gave it the banshee weapon. Still unable to fire, and still lacks a reticle.

Look in the .weapon_hud_interface of the vehicle. Compare it with other vehicle .weapon_hud_interfaces.


PinkDeath
Joined: Feb 26, 2012


Posted: Mar 4, 2012 03:58 AM    Msg. 6 of 6       
That's the thing though. I'm using the shade turret weapon for it since mine isn't working, so the interface should be there, but it's not.

Maybe it's because of how I went about it.



3 tendrils, 3 frame gun, 0 frame barrels. 3 primary triggers. All 3 tendrils move independantly of eachother.
Edited by PinkDeath on Mar 13, 2012 at 10:39 AM

 

 
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