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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »help fixing this shader??

Author Topic: help fixing this shader?? (6 messages, Page 1 of 1)
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Mangenkyo
Joined: Jul 14, 2009

Yep!.. i know i'm in Space..


Posted: Feb 20, 2012 08:45 AM    Msg. 1 of 6       
well.. im extracting the campaign tags and i am on b40 level.. and this shader is really annoying..



well.. this is a shader_transparent_glass..


in the original campaign, the colour of the glass is just blue, but i dont know why is that weird reflection there.. can someone help me with this shader please?


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Feb 20, 2012 09:21 AM    Msg. 2 of 6       
your settings in a few places have been adjusted compared to the original b40 glass shader file which you are showing.

for example in reflection properties your bump is set 2 higher than the stock shader file.
also your background tint colour is set darker than the stock file.

try this original unadjusted shader to see if it fixes this.
http://www.mediafire.com/?794p3z5mx5cdlhj


Mangenkyo
Joined: Jul 14, 2009

Yep!.. i know i'm in Space..


Posted: Feb 20, 2012 11:57 AM    Msg. 3 of 6       
Quote: --- Original message by: ally
your settings in a few places have been adjusted compared to the original b40 glass shader file which you are showing.

for example in reflection properties your bump is set 2 higher than the stock shader file.
also your background tint colour is set darker than the stock file.

try this original unadjusted shader to see if it fixes this.
http://www.mediafire.com/?794p3z5mx5cdlhj


i modified the tint colour but not the number set in the bump properties..

E: The shader still have the weird reflection, but with more colour! (not blue colour) D:

E 2: Shader is fixed
Edited by Mangenkyo on Feb 20, 2012 at 08:33 PM


XlzQwerty1
Joined: Aug 6, 2009


Posted: Feb 20, 2012 09:27 PM    Msg. 4 of 6       
Might wanna explain how you fixed it to aid other people with the same problem.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Feb 20, 2012 09:50 PM    Msg. 5 of 6       
I believe its an error with the way CE's fast shaders work.


Mangenkyo
Joined: Jul 14, 2009

Yep!.. i know i'm in Space..


Posted: Feb 21, 2012 02:32 PM    Msg. 6 of 6       
Quote: --- Original message by: XlzQwerty1
Might wanna explain how you fixed it to aid other people with the same problem.


i just disabled the "decal" flag..

 

 
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