1. there was no geometry
2. there are too many actors
3. there are no actors to export
=
check to be sure each of your objects/polygons has an assigned texture, and that the reference box is named "frame." and that your model is linked to the frame.
(I need to learn how to export halo 3 bipeds\scenery\weapons\vehicles and etc..)
for that you should try facepunch.com, keep in mind tho they are mainly a gmod website so i
don't know how help will go will this.
(how to make a collision model)
read this you will learn that and more.
http://ptgmedia.pearsoncmg.com/images/0672328046/samplechapter/0672328046_ch03.pdf (I need to learn how to make regions)
can't remember this just now.
regions
http://forums.gearboxsoftware.com/showthread.php?t=51808 Edited by ally on Feb 9, 2012 at 09:11 PMEdited by ally on Feb 9, 2012 at 11:19 PM