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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »3DS Max 2007 and 08 problem

Author Topic: 3DS Max 2007 and 08 problem (3 messages, Page 1 of 1)
Moderators: Dennis

DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Jan 25, 2012 09:49 PM    Msg. 1 of 3       
Hello i make a last structure bsp for the project, but when he opened and make the box vat all good, but when I gave him to convert into editable mesh and select the box to remove the above with the option to flip and then hide, I have so I do not see the ground and another thing to I want to select the box but not all flip to the left give the floor but when I let you select all and then flip and go give the following
before selecting the box and give flip


to select the box to give flip



click in flip



by giving the option to click Hide



Nickster5000
Joined: Dec 11, 2010


Posted: Jan 25, 2012 11:54 PM    Msg. 2 of 3       


Just putting dem links in case anyone can't see the pictures like I can't.


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Jan 26, 2012 11:19 AM    Msg. 3 of 3       
okay so you want to select all the polygons that make up your box and flip them?

if so then the reason you can't see the flipped polygons is because you need to click on
edit/object properties, then click the box beside backface cull. that option lets you see the back of polygons instead of it showing them as see through.

also in your image this box has 5000+ polygons, is this for a skybox to just surround your
main bsp level? if yes then make a new box and change the polygon count to 6 (6 sides on a cube)
, because all the extra polygons would be useless.

Edited by ally on Jan 26, 2012 at 11:21 AM

 

 
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