A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »bsp help again

Author Topic: bsp help again (2 messages, Page 1 of 1)
Moderators: Dennis

LMT Heretic
Joined: Feb 18, 2010

There are mysteries, that should remain hidden...


Posted: Jan 8, 2012 02:00 AM    Msg. 1 of 2       
D:\Archivos de programa\Microsoft Games\Halo Custom Edition2>tool structure lm2\
test loler
Couldn't read map file './toolbeta.map'
building intermediate geometry...
building collision geometry...
reducing collision geometry...
building collision bsp...
reducing collision bsp...
verifying collision geometry...
verifying collision bsp...
building portals...
building render geometry...
### The model shader testa cannot be used in the environment.
### The model shader testb cannot be used in the environment.
### The model shader testc cannot be used in the environment.
### The model shader testa cannot be used in the environment.
### The model shader testb cannot be used in the environment.
### The model shader testc cannot be used in the environment.
building subclusters...
some shaders were of inappropriate types.
reason?


LMT Heretic
Joined: Feb 18, 2010

There are mysteries, that should remain hidden...


Posted: Jan 8, 2012 02:07 AM    Msg. 2 of 2       
well often i use them because i use them for gbx model and thanks it was the mistake

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 6:30 PM 140 ms.
A Halo Maps Website