
LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Jan 8, 2012 02:00 AM
Msg. 1 of 2
D:\Archivos de programa\Microsoft Games\Halo Custom Edition2>tool structure lm2\ test loler Couldn't read map file './toolbeta.map' building intermediate geometry... building collision geometry... reducing collision geometry... building collision bsp... reducing collision bsp... verifying collision geometry... verifying collision bsp... building portals... building render geometry... ### The model shader testa cannot be used in the environment. ### The model shader testb cannot be used in the environment. ### The model shader testc cannot be used in the environment. ### The model shader testa cannot be used in the environment. ### The model shader testb cannot be used in the environment. ### The model shader testc cannot be used in the environment. building subclusters... some shaders were of inappropriate types. reason?
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LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Jan 8, 2012 02:07 AM
Msg. 2 of 2
well often i use them because i use them for gbx model and thanks it was the mistake
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