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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »New Collision error

Author Topic: New Collision error (3 messages, Page 1 of 1)
Moderators: Dennis

stunts513
Joined: Jul 6, 2008

xfire: stunts513


Posted: Jan 5, 2012 05:53 PM    Msg. 1 of 3       
anyone seen this collision error before and know what i means and how to fix it?

c:\Program Files\Microsoft Games\Halo Custom Edition>tool collision-geometry veh
icles\inamberclad
Couldn't read map file './toolbeta.map'
### inamberclad.jms
EAX: 0xFFFFFFFE
EBX: 0x003BED01
ECX: 0x0012F4C0
EDX: 0x000002CC
EDI: 0x0012F4C0
ESI: 0x00000000
EBP: 0x0012F398
ESP: 0x0012F388
EIP: 0x779F70B4, C3 8D A4 24 ?????
EXCEPTION halt in .\import_collision_bsp\build_collision_geometry.c,#979: bsp3d_
plane_test_point(plane, point0, NULL)==_bsp3d_plane_test_on


for the record yes i know that someone already ported the inamberclad, when i started this map im making i decided to port it myself then realized someone else had, but my inamberclad has a drop pod bay in it and might have the bridge in it soon if i can ever get that to port, but this error happened after i combined the droppod bay with the inamberclad models. though this is only the collision model.
Edited by stunts513 on Jan 5, 2012 at 05:56 PM


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jan 5, 2012 07:01 PM    Msg. 2 of 3       
http://forums.gearboxsoftware.com/showthread.php?t=57441
The map is either too big or too small?


stunts513
Joined: Jul 6, 2008

xfire: stunts513


Posted: Jan 5, 2012 07:20 PM    Msg. 3 of 3       
well it snot a map and the old collision model worked, i just added some inside structure to it an now it does that, maybe il look for isolated verticies, i used c4d to make the collision model with a boole, i suppeso its possible that i t created some verticies that are of no point

 

 
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