
900
Joined: Nov 28, 2011
lol
|
Posted: Dec 17, 2011 12:48 AM
Msg. 1 of 3
Ok so my friends birthday is in a tew days and i want to make bloodgulch a singleplayer like map. Like ill take all the guns and spawn points out and add my own. But i want to make it so some ai can get in gunturrents and banshees or they spawn in them. Just to make the game more fun. Any ideas will be super cool. I did do 1 thing he want and that was to get reach guns in the map ( thank u halomaps.org and modders of the guns). So plz help if u know how to make ai spawn in banshee and\or turrents.
|

ICE x Toxiic
Joined: Nov 26, 2011
The Emperor protects.
|
Posted: Dec 17, 2011 10:10 AM
Msg. 2 of 3
You would go into your AI tab select Command lists, click new instance,then where it says ai_command_block_0 click on that select in the tool box select vehicle then set the radius and put it on any seat, now your done click new instance again and your good. the ai will get into a vehicle but I don't know how to make it so that they spawn in there already.
|

TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
|
Posted: Dec 17, 2011 12:01 PM
Msg. 3 of 3
To have vehicles start off in turrets via script you can use this:
(script startup helloDennis (ai_place my_encounter) (vehicle_load_magic my_turretName gunner (ai_actors my_encounter/my_gunner_squad)) )
If you want to have a banshee, make sure the encounter for the banshee has 3D firing positions enabled (a flag you have to mark when creating a new squad in Sapien), and add the following to the script:
(ai_place my_banshee_encounter) (vehicle_load_magic my_bansheeName driver (ai_actors my_banshee_encounter/my_banshee_squad))
|