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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Scripting help

Author Topic: Scripting help (4 messages, Page 1 of 1)
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AzelfandQuilava
Joined: Jul 15, 2011

"Would you like a second opinion? You are Ugly!"


Posted: Dec 15, 2011 01:50 PM    Msg. 1 of 4       
I'm trying to script a marine to talk to me then make me follow him can any one help me?


game user10
Joined: Dec 9, 2011

Who is the Overseer?


Posted: Dec 15, 2011 09:51 PM    Msg. 2 of 4       
Kinda like Pvt. Chips Dubbo in the Pillar of Autumn?
"Sir! Captain needs you on the bridge ASAP, you better follow me."

I don't know how to make him talk to you (actually want to know how conversations work) but you can make a command list of go-to commands and then use "ai_command_list_by_unit" to make him follow it after he talks to you.
Edited by game user10 on Dec 15, 2011 at 09:51 PM


AzelfandQuilava
Joined: Jul 15, 2011

"Would you like a second opinion? You are Ugly!"


Posted: Dec 17, 2011 07:28 AM    Msg. 3 of 4       
I wanted the same thing as that with Dubbo :P


game user10
Joined: Dec 9, 2011

Who is the Overseer?


Posted: Dec 20, 2011 01:25 AM    Msg. 4 of 4       
I know it has something to do with the "conversations" thing you can find in Sapien under AI.
If someone knows how to do this, I want answers too...

 

 
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