
Kills_Alone
Joined: Jun 17, 2009
I ain't got no candy for you, NO CANDY
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Posted: Oct 23, 2011 06:58 PM
Msg. 1 of 6

presents
[TAGS] Kills Alone's Custom Weapons Pack
Version 2.0
Intended for use with Halo 2 Vista
Released on October 18th, 2011
(V1 released on August 19th, 2010)
MY ENTIRE COLLECTION OF CUSTOM WEAPONS & VEHICLES -------------------------------------------------
Many new weapons have been included since last years release.
Most previously prototype level weapons have progressed to a playable and balanced state.
The weapons have received consistent play-testing and balancing.
Many authentic models are now included finally replacing their old place-holders, weapons such as the Spartan Laser and the Missile Pod look better and play better.
Accuracy has also been tuned on the weapons that live or die on precision.
Charging and overheating/recharging feedback through the HUD has been improved for many weapons.
New HUDs have been created for most of the prominent Halo 3 weapons and the equipment.
Speaking of equipment, the equipment will now drop when used as always intended, thus a player is now allowed to carry two weapons and some form of equipment.
The vehicles have remained mostly untouched. I have made some steps further into active and animated scenery making use of various vehicle models and types. One method I use replaces a bullet model with a Jet or other type of model that would be expected to fly/be propelled forward.
There are also some scripts included which could be used for movable scenery that in some ways mimics AI, along with many other scripts such as random mortars, cinematic controls, gravity manipulation and so on.
Most of the the custom vehicles and all of the new HUDs require the MainMenu Mod: http://www.h2mt.org/MMM/
They may also be used with the D3D9.DLL Mod: http://www.h2mt.org/tools/2_Vista/DLL/
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TAGS - 7Zip format executable archive http://www.h2mt.org/killsalone/tags/%5bTAGS%5d_Custom_Weapons_Pack_V2-Kills_Alone.exe ~120MBs compressed (~657MBs extracted)
Installation: Place the extracted contents of this archive under your Halo 2 Editing Kit's root directory. Agree to overwrite any files when requested.
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Contents:
WEAPONS
Reach Magnum M6G
H3 Assault Rifle MA5C H3 Assault Rifle MA5C Custom HUD H3 CMT Brute Spiker H3 CMT Brute Spiker Custom HUD H3 Magnum M6G H3 Missile Pod H3 Missile Pod Custom HUD H3 H3MT Brute Mauler H3 Spartan Laser H3 Spartan Laser Custom HUD
ODST Magnum-Socom M6C ODST SMG Silenced M7S (unfinished)
H2 Battle Rifle Grenade (only supports gamepad) H2 Battle Rifle Torch H2 Battle Rifle XBR55 H2 Covenant Carbine Extended Clip H2 Covenant Carbine Reaper H2 Chaingun Mobile H2 Chaingun Mobile Custom HUD H2 Gaussgun Mobile H2 Gravity Gun (broken\unfinished) H2 GT (broken\unfinished) H2 Missile Pod (unfinished) H2 Needle Rifle H2 Plasma Shot H2 Plasma Turret Mobile aka Plasma Cannon H2 Recon Rifle H2 Recon Rifle Blue H2 Recon Rifle Red H2 Scarab Gun (prototype) H2 Sentinel Beam (restored) H2 Sentinel Beam Major (unfinished) H2 Shotgun Torch H2 SMG Silenced Fixed (really fixed + slightly balanced) H2 SMG Silenced Torch H2 SMG Torch H2 Sniper NoScope H2 Spartan Laser H2 Target Locator
H1 Assault Rifle MA5B H1 Assault Rifle MA5B Rusty H1 Flamethrower H1 Flamethrower Custom HUD H1 Pistol M6D H1 Pistol M6D "Black"
MELEE
H3 Gravity Hammer H3 Gravity Hammer Custom HUD
H2 Energy Blade Dual (broken\unfinished) H2 Energy Blade Purple H2 Energy Blade Red H2 Flag Blue H2 Flag Red H2 Gravity Hammer H2 Jackal Shield (broken\unfinished) H2 Plasma Saw (broken\unfinished) H2 Sangheili Honor Guardsman Pike H2 Skull
2x4 Wooden Plank
HL2 Crowbar
EQUIPMENT
Bubble Shield Bubble Shield Single Use Bubble Shield Single Use Custom HUD Gravity Lift Gravity Lift Single Use Gravity Lift Single Use Custom HUD Power Drain (broken\unfinished) Trip Mine (broken\unfinished)
OTHER
Camera Empty Handed Flare Gun (broken\unfinished) Masterchief Gun
VEHICLES
H3 Hornet H3 Hornet Snow H3 Mongoose (broken\unfinished) H3 Mongoose Snow (broken\unfinished)
H2 Banshee Damaged H2 Banshee Heretic H2 Banshee Mod H2 Chaingun 360z H2 Dino (broken\unfinished) H2 Fire Scorpion H2 Fire Warthog H2 Ghost Damaged H2 Gravity Ghost H2 Longsword H2 Manatee (broken\unfinished) H2 Minigun H2 Needler Ghost H2 Revenant H2 Rocket Warthog H2 Scorpion Campaign H2 Scorpion Damaged H2 Spectre Damaged H2 Spectre Mod H2 Speed Ghost H2 Spook H2 Warthog Damaged H2 Warthog Mod H2 Warthog Troop H2 Warthog Troop Damaged (glitchy) H2 Warthog Trooper H2 Weapon Ghost H2 Weapon Wraith (broken\unfinished) H2 Wraith Campaign H2 Wraith Damaged
Ball aka Flying Bubble Shield
SCENERY
Autofire Barrage Biped Ledge Vehicles
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Baltic Beazt
Computron
Garanas
Kantanomo
Kills Alone
Kirby_422
Shock120
Slaters Fury
StatutorytrOy
Skiddy 632
Supersniper
Twinreaper
PirateEggs
XHN_SCRAPY
ZeroErrors
Credits also go to Bungie, CMT, Grimdoomer, H3MT, Jahrain, Kornman00, FireScythe and the Random Spartan, thats you, unless you play as an Elite, in which case; GFY 
All those involved with ADI, BlueStreak, Alteration, Ascension and Entity
MonstrMoose and company for providing a supportive community, host and beta testers
Visit us: http://www.h2pc.orgEdited by Kills_Alone on May 4, 2013 at 07:54 PM
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ODST72
Joined: Jul 19, 2010
Where's the rest of your platoon?
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Posted: Oct 26, 2011 06:28 PM
Msg. 2 of 6
when you add the items in sapien are the items supposed to spawn because i cannot see them in sapien
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Kills_Alone
Joined: Jun 17, 2009
I ain't got no candy for you, NO CANDY
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Posted: Oct 26, 2011 08:29 PM
Msg. 3 of 6
Yeah just like placing a default weapon. I know they work for others, they have been thoroughly tested by myself and others.
Have you placed .item_collections before? And when you extracted em did you you integrate the folders into your H2EK tags folder?
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ODST72
Joined: Jul 19, 2010
Where's the rest of your platoon?
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Posted: Oct 27, 2011 03:29 AM
Msg. 4 of 6
yes but when sapien loads it deletes the tags
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Kills_Alone
Joined: Jun 17, 2009
I ain't got no candy for you, NO CANDY
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Posted: Oct 27, 2011 06:32 AM
Msg. 5 of 6
You could check any of the maps we've (H2MT) worked on recently for proof of working tags in-game such as: Boneyard V4 Collateral V2 Valhalla @ http://www.monstrmoose.com/maps/ *Plus, you can see there is a H3 Splazer in the picture at the top of the page. ----------------------------------------------------------- When Sapien loads it deletes the tags? LOL, are you placing them on the included Example.scenario or your own .scenario? If so, try turning off the read-only settings on the files contained here: \Halo 2 Map Editor\tags\scenarios\multi\example\Also, read this guide which will tell you where to get the Unlocked H2EK so that you can view/edit/create all tags, not just a few: http://www.modacity.net/forums/showthread.php?22372-Kills-Alone-s-notes-for-Halo-2-Vista-MappingEdited by Kills_Alone on Oct 27, 2011 at 06:35 AM
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Oct 27, 2011 01:21 PM
Msg. 6 of 6
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