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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »custom biped

Author Topic: custom biped (1 messages, Page 1 of 1)
Moderators: Dennis

manmwale
Joined: Sep 7, 2011


Posted: Oct 17, 2011 02:18 AM    Msg. 1 of 1       
hey guys.... 2 questions.

1. i know how to export a custom vehicle into halo using max or gmax.
when it comes to a 3ds or object model for "say a human" that i download then try to export it using jms exporter, it says something like "error vertex weights exeeded... any help!

2. i managed to export on of the object humans with the rigged weights unticked on the jms exporter, wow the biped was stuck, the face was disfigered... did i mess up on the shaders then?

 

 
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