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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Halo Map Tools 3.5: Lost Tag?

Author Topic: Halo Map Tools 3.5: Lost Tag? (2 messages, Page 1 of 1)
Moderators: Dennis

DJAlphaWolf
Joined: Sep 19, 2011


Posted: Sep 19, 2011 09:26 PM    Msg. 1 of 2       
so im a noob modder on halo trial using HMT 3.5.

My games have become quiet popular thanx to some simple mods (lol everyone says they are awesome but they are just some tanks/ghosts and making certain weapon have homing bullets/missiles/rockets or watever it is.

Anyway my real problem is that I was trying to change the ammo on my mp_needler (which was in scenery tab and it worked fine before). I tried to make the mp_needler unlimited ammo by switching it over to weapon tab again. Im confused on exactly wat i did after that because the mp_needler encountered an error and disappeared completely?

Could anyone help me figure out how to get it back? it could be simple i bet but im not really a coder/modder so i dont really know my mod tools inside out and only use the main purpose of the mod tools.

Anyways any help is appreciated

Thanks in advance, :D

Edit: when i played the map just now, the needler still exists but idk how im supposed to add ammo to it now......-.-
Edited by DJAlphaWolf on Sep 19, 2011 at 09:31 PM


UBE Chief
Joined: Sep 28, 2009

Raising the bar, one kill at a time.


Posted: Sep 19, 2011 10:33 PM    Msg. 2 of 2       
This is a Halo Custom Edition forum, not a Halo Combat Evolved forum. I suggest you try your luck over in such a forum, as any and all answers you may/will get will partain to Custom Edition here.

Just to let you know the differences between the two, here are the tools used in the seperate games:

Halo: Combat Evolved (PC): Halo Mapping Tools 3.5 (HMT 3.5); Halo Hacking Tools (HHT); SparkEdit.

Halo: Custom Edition (CE): GMax/3Ds MAX; sapien, guerilla, tool; Halo Editing Kit Plus (HEK+).

Best of luck to your modding adventures!

 

 
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