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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Yellowish on the map

Author Topic: Yellowish on the map (9 messages, Page 1 of 1)
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TheNix009
Joined: Jul 14, 2011


Posted: Sep 11, 2011 09:11 PM    Msg. 1 of 9       
I have edited a map and I have new lights for the HUD halo 3 but is compiling with a yellowish, but sapien looks good, here I have a few catches:







Thanks
Edited by TheNix009 on Sep 11, 2011 at 09:12 PM


Bobblehob
Joined: Aug 29, 2010


Posted: Sep 11, 2011 09:12 PM    Msg. 2 of 9       
It is definitely an error with the lightmaps, did you run new lightmaps in tool?


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Sep 11, 2011 09:17 PM    Msg. 3 of 9       
Run new lights in tool, don't use the old ones. Sometimes lightmaps can get corrupt (since its just a bitmap) when extracting.


Spectre_the_grunt
Joined: Jul 13, 2011

own you all!


Posted: Sep 12, 2011 02:16 AM    Msg. 4 of 9       
I kinda like it. XD.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Sep 12, 2011 02:56 AM    Msg. 5 of 9       
LAVACREEK.


Spectre_the_grunt
Joined: Jul 13, 2011

own you all!


Posted: Sep 12, 2011 03:11 AM    Msg. 6 of 9       
Quote: --- Original message by: Spartan314
LAVACREEK.


lava here and there we gots lava everywhere


TheNix009
Joined: Jul 14, 2011


Posted: Sep 12, 2011 10:53 AM    Msg. 7 of 9       
Quote: --- Original message by: Bobblehob
It is definitely an error with the lightmaps, did you run new lightmaps in tool?


If I created new lights, remove old ones and create new ones, the strange thing is that in sapien looks normal.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Sep 12, 2011 03:39 PM    Msg. 8 of 9       
New lightmaps as in tool lightmaps levels\test\beavercreek\beavercreek beavercreek 1 0.9
Or radiosity...


Mangenkyo
Joined: Jul 14, 2009

Yep!.. i know i'm in Space..


Posted: Sep 12, 2011 05:04 PM    Msg. 9 of 9       
corrupted lightmap.. you should extract that bitmap again..

 

 
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