
Nicmavr
Joined: Jul 21, 2009
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Posted: Sep 2, 2011 12:47 PM
Msg. 1 of 4
Hi guys,
Quick question pertaining to the topic. I ripped a variant of deathisland with HEK+ for editing to which I'd like to add a couple of custom vehicles (hornet and a scorpion variant). So I've added both in Sapien and checked all the boxes in order to make them appear, compiled the map, etc, but when I load the map, they don't appear(the original vehicles still appear fine).
I read on a similar forum that that you need to edit/replace vehicles in globals.global or something? Had a go at that but still no results. Am I doing something wrong?
Also, I heard that you can apparently script to break the 6-vehicle limit in globals.global? Could anyone care to provide an explanation or link to a tutorial on doing so?
Cheers,
Nicmavr
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Nicmavr
Joined: Jul 21, 2009
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Posted: Sep 2, 2011 01:19 PM
Msg. 3 of 4
Thanks, I'll check them out :)
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Sep 2, 2011 01:58 PM
Msg. 4 of 4
nice1, just posting again incase you need to reply.
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