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Author Topic: project windsmack (3 messages, Page 1 of 1)
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tayfun007
Joined: Aug 18, 2011


Posted: Aug 18, 2011 08:27 AM    Msg. 1 of 3       
just a project using the halo ce engine (hopefully a modified version) the story's a bit hard to summarize but the basic layout of the locations are new mombasa (halo 2 demo/ODST style)- forerunner installation (space station)-halo ring (installation 06) - covenant assault carrier


anyone that can help is welcome to join (any help at all would be much appreciated)

thanks for listening guys


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Aug 21, 2011 01:15 AM    Msg. 2 of 3       
elaborate?


tayfun007
Joined: Aug 18, 2011


Posted: Aug 21, 2011 03:13 AM    Msg. 3 of 3       
on what? the story or ........
okay so the characters consist of 2 spartans, a group of ODSTs (including the rookie) and an elite spec ops team. basically the story starts of with the spartans on a pelican headed towards new mombasa. their objective is to assist certain groups of marines in the city then board the covenant cruiser above it. after helping the marines they head towards to cruiser and get there only to find out its about to bug out. an ODST major then confronts the spartans and tells them that they are now part of his team and that their new objective is to follow the ship through slip-space, at this time the ship thay must use to follow the cruiser (the UNSC corvette dead man walking) is being overrun by the covenant. all nearby marine patrols are called in to assist (this includes the rookie). when the ship is about to be cleared of covenant the rookie is knocked out by a Brute Stalker, when he awakes an ODST medic tells him that after taking down a brute stalker they found him in engineering and by the time they took down the stalker they were allready in the air. the UNSC dead man walking then exits slip space at an unknown location close to a forerunner installation (space station) then the humans find out that they are locked into the installation's docking field. as they get closer they realise that the covenant cruiser is stuck in the same docking field. when the two ships enter the station, the humans see drop ships leaving the cruiser and boarding the installation, then the commander orders the spartans to get on a pelican and find out what they're up too. after encountering a few covenant squads the spartans lose contact with the dead man walking, they then find a Teleportation Grid and go through it. once through, they discover that thay are on halo (installation 06). they then learn that the dead man walking is in cover and that a small group of UNSC forces are trying to over take a covenant controlled temple. after successfully over taking the temple, the spartans then lead a squad into what was assumed to be a power plant but then revealed to be this installation's flood containment facility, after the first squad go's to deep in the facility and loses contact with the rest of the UNSC forces, they send in the rookie to investigate, during this the spartans have an encounter with a spec ops elite, after that the rookie and the spartans meet up, they then move through to the other side of the facility, the UNSC dead man walking is over run, at this stage and destroyed, the UNSC forces then hijack a covenant cruiser but then learn that its slip-space drive was destroyed and instead, they use the cruiser to commandeer a covenant assault carrier, then with the assault carrier, they enter slip-space using coordinates they learned off of halo

i left i LOT out but that is the basic story, the ending sounds bad i know but trust me its better then what i've portrayed it to be

gameplay: hopefully a mix of halo 1 and 2 (maybe add equipment)

graphics: again hopefully a mix of halo 1 and 2 (well, anything i can get)
Edited by tayfun007 on Aug 27, 2011 at 11:34 AM

 

 
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