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Author Topic: Grunt Birthday Party [SOUND EFFECT] (4 messages, Page 1 of 1)
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iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Aug 7, 2011 10:24 AM    Msg. 1 of 4       
Just in case anyone needs it...

http://ihalo.org/Aerodev/Renders/Sound/effects/grunt_birthday_party/grunt_birthday_party_explosion.mp3

Pretty clear, but I am going to make a better version that is clear and has no ambience noise in the back ground when i can.

Hooray!


cyboryxmen
Joined: Nov 7, 2010

--CG artist-- New mission. Refuse this Mission!


Posted: Aug 8, 2011 04:22 AM    Msg. 2 of 4       
Just in case someone is going to ask how this is possible, you can just set up a head permutation for the grunt that activates an effect upon death.

This with the help of scripts and menus, you can finally have a full fledged grunt party gametype for firefight.

ODSTMT is currently experimenting on it so you can expect to see them in UV firefight. You can check out our thread here.

Thanks for the sounds Ihalo. We'll include you in the readme.
-Zekilk
Edited by cyboryxmen on Aug 8, 2011 at 04:23 AM


Radioactive Kiwi
Joined: Aug 7, 2011

Second to None


Posted: Aug 8, 2011 12:45 PM    Msg. 3 of 4       
Awesome :O

I'll see if I can find a use for this.


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Aug 8, 2011 12:53 PM    Msg. 4 of 4       
I cleaned it a bit and made a sound tag (sceny told me to)
I see no point in not sharing so :

http://www.mediafire.com/file/6xbpwg94kpyep76/grunt-deathday-party.sound
Sound tag!
Edited by bourrin33 on Aug 8, 2011 at 12:54 PM

 

 
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