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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »JMS Exporter error

Author Topic: JMS Exporter error (3 messages, Page 1 of 1)
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KouRyuu
Joined: Jul 9, 2009

U.S. Marines. 'nuff said.


Posted: Jul 27, 2011 03:46 PM    Msg. 1 of 3       
Hi, i know the previous post was about jms exporter, but this is about animations now. for some reason, i cannot export animations that i'm currently trying to use in a model of a pelican i have. i don't have blitzkrieg, nor will it install:
http://img14.imageshack.us/content_round.php?page=done&l=img14/6754/blitzkriegerror.png

also, i have 3ds max 2010, so i believe it's not ever going to work.

I'm getting a tool error when i use halo animation exporter plugin for 3ds, here it is:

http://img823.imageshack.us/content_round.php?page=done&l=img823/1897/toolerr.png

if anybody could please help, i would greatly appreciate it!


Edited by KouRyuu on Jul 27, 2011 at 03:50 PM
Edited by KouRyuu on Jul 27, 2011 at 05:49 PM

ok, i think i fixed it by removing everything that didn't have the prefix "#" or wasn't a bone, but now tool is saying this:

model animation compression saved 0 bytes

anyone?
Edited by KouRyuu on Jul 27, 2011 at 06:11 PM


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Jul 27, 2011 11:47 PM    Msg. 2 of 3       
Does the pelican have nodes? like frame nameofnode?


KouRyuu
Joined: Jul 9, 2009

U.S. Marines. 'nuff said.


Posted: Jul 28, 2011 12:02 PM    Msg. 3 of 3       
yes it does. I don't under stand why it's doing this though. I thought i did everything correctly. ...

 

 
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