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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Vertex Bad Point Errors

Author Topic: Vertex Bad Point Errors (4 messages, Page 1 of 1)
Moderators: Dennis

CAG Gonzo
Joined: Apr 2, 2009

Retreat? Hell! We just got here!


Posted: Jul 24, 2011 10:02 PM    Msg. 1 of 4       
### ERROR Vertex #N has a bad point.

Ever seen this before? Well I got it several times whilst building my map. I moved the whole scene around to bring it closer to the origin, and presto, the error left. Then, later, I moved it again during a new rebuild, and the error returned. I moved the scene down and over (down low enough so that the majority of the terrain was just below the grid) and the error disappeared.

Just thought I'd share this, in case this helps rectify a similar error. I can't say that simply moving the scene fixes this every time, but it did for me. Weird.


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Jul 25, 2011 05:16 AM    Msg. 2 of 4       


CAG Gonzo
Joined: Apr 2, 2009

Retreat? Hell! We just got here!


Posted: Jul 26, 2011 04:50 PM    Msg. 3 of 4       
This may work for some people, but it only caused problems for me. Moving it away from the origin solved my bad point issue.


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Jul 27, 2011 11:49 PM    Msg. 4 of 4       
That's wierd, usually when I get the bad point issues, it's because the bsp is too big.

 

 
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