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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Maximum amount of bones.

Author Topic: Maximum amount of bones. (5 messages, Page 1 of 1)
Moderators: Dennis

XlzQwerty1
Joined: Aug 6, 2009


Posted: Jul 15, 2011 06:36 PM    Msg. 1 of 5       
What is the maximum amount of bones for a gbxmodel? Just curious to ask?


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jul 15, 2011 08:35 PM    Msg. 2 of 5       
If I remember correctly it's 64 (but it could have been 32).


cyboryxmen
Joined: Nov 7, 2010

--CG artist-- New mission. Refuse this Mission!


Posted: Jul 15, 2011 09:19 PM    Msg. 3 of 5       
It's 64 unfortunately so you can't use those advanced rigs made specifically for extreme animations .
-Zekilk


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jul 15, 2011 09:22 PM    Msg. 4 of 5       
You can, though, rig a biped's fingers which is something I've been working on for a while (but it isn't as important as finishing Red Skulls so it's on standby).


XlzQwerty1
Joined: Aug 6, 2009


Posted: Jul 16, 2011 08:55 AM    Msg. 5 of 5       
Quote: --- Original message by: ASP GRUNTS
Sadly this limits switching FP-arms with 2 arms of different bone sets


:?

D:<

 

 
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