
Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Jul 12, 2011 11:03 PM
Msg. 1 of 5
For those that don't remmber, on low end cards the CMT cyborg use to tear. I told everyone it could be fixed by having multiple mat IDs, and I remember reading someone fixed it. Can anyone point me to who did it?
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Jul 12, 2011 11:50 PM
Msg. 2 of 5
Il Duce Primo... well at least that's what he said during a recent interview. That the cyborgz has been fixed Edited by MatthewDratt on Jul 12, 2011 at 11:50 PM
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Jul 13, 2011 12:07 AM
Msg. 3 of 5
Yeah, I think duce was the one who fixed it.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jul 13, 2011 02:07 AM
Msg. 4 of 5
ok
masterz
me and duce fixed it we did the multi materials like u said and that didn't work so duce went through and low poly'd it and i fixed the rig im currently the only one that has the finish one
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Jul 13, 2011 02:18 AM
Msg. 5 of 5
it still tore? do you happen to remember what the polycounts were for each MAT ID?
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