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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »3DS max clipping plane

Author Topic: 3DS max clipping plane (1 messages, Page 1 of 1)
Moderators: Dennis

Diaboy
Joined: Jan 24, 2011

A self-fulfilling prophecy of endless possibility


Posted: Jul 12, 2011 12:33 PM    Msg. 1 of 1       
Hey, just wondering - what is a good setting to have the near clipping plane on a camera in 3DS max to best simulate the first person clipping in Halo? Just so I can avoid re-doing positioning and so on!

Thanks.

 

 
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