
jawa
Joined: Jun 26, 2011
Utinni!
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Posted: Jul 2, 2011 04:42 PM
Msg. 1 of 4
I have a large indoor map that I need to light. I don't want to just have an ambient light throughout the map, I want to create individual scenery tags that light the map. I have tried adding dynamic lights throughout but I am having problems. First of all I cannot seem to get my "cut off" angle right. While walking through the map the lights keep disappearing when I look at certain angles. Also when lights are present in the map I can see vertices on the walls and certain parts of the walls don't light. When I used tool to structure the model I did not get any errors or warnings. If any one knows how to solve these problems please help. Thank you.
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cyboryxmen
Joined: Nov 7, 2010
--CG artist-- New mission. Refuse this Mission!
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Posted: Jul 3, 2011 02:25 AM
Msg. 2 of 4
Tick "does not cast shadow" and "brighter than it should be" in the scenery tag. Also, use it as an attachment. -Zekilk Edited by cyboryxmen on Jul 3, 2011 at 02:25 AM
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jul 3, 2011 10:45 AM
Msg. 3 of 4
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jawa
Joined: Jun 26, 2011
Utinni!
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Posted: Jul 3, 2011 04:20 PM
Msg. 4 of 4
Thank you cyboryxmen. The lighting in the map is working much better. Also I discovered part of the problem was that my sky box was not working properly, but it is now. I should be able to finish without any problems now.
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