
Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Aug 5, 2011 06:25 PM
Msg. 71 of 79
Quote: --- Original message by: chrisk123999 One of your bitmaps is corrupt. If it's from the elites, try downloading it again. I redownloaded, replaced, but still the same error... 
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Aug 5, 2011 06:48 PM
Msg. 72 of 79
Quote: --- Original message by: Spartan314Quote: --- Original message by: chrisk123999 One of your bitmaps is corrupt. If it's from the elites, try downloading it again. I redownloaded, replaced, but still the same error...  then it most likely has nothing to do with the elites
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Aug 5, 2011 07:00 PM
Msg. 73 of 79
Well I just got it right after I put the elites in my directory...
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teh lag
Joined: May 6, 2008
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Posted: Aug 5, 2011 07:55 PM
Msg. 74 of 79
Quote: --- Original message by: Spartan314 Well I just got it right after I put the elites in my directory... Perhaps the Elites are referencing a bitmap in your tags that is corrupted by otherwise unreferenced by anything else? You're the only one to have this problem so far, I doubt it's something with the release.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Aug 5, 2011 07:57 PM
Msg. 75 of 79
hmm, I think I have ripped a CMT elite from one of your other maps. I'll delete my CMT folder and do a phresh install with these ones.
E: YAY! I got it to work. But now in FP, I can't see my elite hands, or the weapon. When I shoot I do see a muzzle and bullets flying out of air though. Edited by Spartan314 on Aug 5, 2011 at 08:06 PM
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teh lag
Joined: May 6, 2008
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Posted: Aug 5, 2011 08:14 PM
Msg. 76 of 79
Quote: --- Original message by: Spartan314
hmm, I think I have ripped a CMT elite from one of your other maps. I'll delete my CMT folder and do a phresh install with these ones.
E: YAY! I got it to work. But now in FP, I can't see my elite hands, or the weapon. When I shoot I do see a muzzle and bullets flying out of air though. Edited by Spartan314 on Aug 5, 2011 at 08:06 PM Make sure you have done the following: 1) Referenced one of the Elite FP rigs in your globals tag's FP Interfeace section 2) Referenced the Elite FP animations in all weapons you wish to be compatible with the Elites 3) Referenced the modified gbxmodel needed for compatibility with the Elites if one is necessary (there should be a listing of which weapons need these in the readme files)
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Aug 7, 2011 06:01 PM
Msg. 77 of 79
Quote: --- Original message by: goldkilla88 I just tested the H2 Flood sounds included with the update. The sounds still crash Sapien and Halo. :P Confinement rules exists for a reason.
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teh lag
Joined: May 6, 2008
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Posted: Aug 7, 2011 06:17 PM
Msg. 78 of 79
Quote: --- Original message by: vampire_girl One Final Question; So, I saw a cane being used by elite perm 99, do you plan to release this? ...No, on the grounds that it took 15 seconds to make in 3ds. Quote: --- Original message by: goldkilla88 I just tested the H2 Flood sounds included with the update. The sounds still crash Sapien and Halo. :P I know they crash Sapien due to some gain stuff (it doesn't like sound gains >1.0) but I've never had any trouble playing them in Halo - they're what CMT has been using for ages. Could you maybe elaborate on that? Do you crash on the SPv2 betas that involve Flood when the sounds play? Also, under what circumstances do the sounds cause your game to crash? It's fixable I just really don't want to have to go through all the sounds and jack up the volume to compensate for lowering the gain. Edited by teh lag on Aug 7, 2011 at 06:19 PM
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Slap Happy
Joined: Feb 2, 2009
Life ain't fair, buy a helmet.
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Posted: Aug 7, 2011 08:56 PM
Msg. 79 of 79
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